Starbound

Starbound

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Anom's Outpost Overhaul
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2.460 MB
2021 年 4 月 26 日 上午 11:00
11 月 5 日 下午 3:06
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Anom's Outpost Overhaul

在 AnomNom 的 3 个合集中
An Overly Complex Assortment of Mods
857 件物品
Anom's Creations
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Anom's Outpost Overhaul: The Complete Collection
29 件物品
描述


Does the Outpost feel a bit tiny? A bit less grand than you might've expected? Do you, perhaps, wish it didn't have a massive set of ancient ruins tacked onto it? Boy, you're sure gonna love this one.

One of my largest mods for Starbound yet, Anom's Outpost Overhaul has all your quarrels with the vanilla Outpost covered. Probably. I spent a very long time working on this mod. Planning started long before I had even made my first mod, but I finally began to actually work on it following the release of Less Dead Moons. Granted, a lot of that time was spent working on Fallout 4 mods, but, still.

The Outpost has been entirely redesigned from the ground up, based on my own personal tastes. Things have been moved around, the entire building has been redone, there's several new features scattered across local, and there's even some custom content. I'm very proud of the work I've managed here, and after the years it's been sitting on the back-burner, I'm happy to finally get to share it with you.

Keep in mind that if you're using this mod on an existing universe, you will need to either return to the Lush Planet Gate, or use the command "/warp instanceworld:monolith" to reach the Ark Ruins. Don't worry about this issue on newer games with fresh universes. While a bookmark to the Outpost should automatically be added upon meeting Esther, you can also access the Outpost from the Ark Teleporter.






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Thanks to Raiizy for creating all three of the Outpost Guns, as well as providing the sprite for the Outpost Sword, and to Pixelflame for creating the repaired stage of the landed ship just outside of Pete's Junkyard, along with making the collectable teddy bear that can be found inside the mines. Thank you to Dyalt for providing the activeitem file that was used to create the Outpost Sword, and for providing the Pengpick sprites.

Thank you to Windtalkers for providing advice and concepts for certain build designs, such as the background wall of the teleporter room and the Ark Ruins teleporter structure. As well, thank you to Silver Sokolva for providing the beta files used as a base for the Ark Ruins, as well as reminding me to change the ID for the Main Outpost Teleporter, and to patman, Nebulox, and VoidEyeGaming for assisting with the Main Outpost Teleporter's lua.

Thank you to pointbeing and puppy dog loser for creating Sky's Outpost Plus, which was a massive inspiration behind the concept of this mod. Additionally, thank you to Vanake14 for inspiring the inclusion of a Pet Healing Station with their mod, Outpost Pet Healing Station, and to HaxoFelyne for inspiring the re-addition of Santa Claus to the Outpost with their mod, Come back Santa!

Finally, thank you to each and every single one of you wonderful people reading this right now, who stuck by me all these years as I journeyed through my quest of making mods for a cult-classic indie game. I would never be where I am, with well over a hundred mods under my belt now, if I didn't have people willing to use them. So thank you. Thank you so, so much. It means everything to me.

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热门讨论 查看全部(3)
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9 月 22 日 下午 11:16
置顶: Bug & Incompatibility Reports
AnomNom
7
2024 年 1 月 21 日 下午 2:02
置顶: Technical (Modding Information)
AnomNom
0
2021 年 4 月 26 日 上午 11:03
置顶: Item & Object IDs
AnomNom
479 条留言
Fedora_Liker 23 小时以前 
or atleast i didnt find it:steambored:
Fedora_Liker 23 小时以前 
no, you cant scan it. it dosent mark as quest thingy
AnomNom  [作者] 11 月 16 日 上午 7:49 
you should be able to scan the inactive version of the 2stop, i remember that being a feature of the quest in case the 2stop wasn't present
Fedora_Liker 11 月 16 日 上午 7:33 
i dont know wich mod brokes main quest path when you need scan objects in outpost. But there no teleport's shop to scan.
Kiara 11 月 7 日 下午 4:19 
Previously, there was a bug with the teleport gate that does not activate and the compass is not indicated where the task is. And now everything is working correctly. I was glad everything was fixed.
Kiara 11 月 7 日 下午 4:17 
There is no error, the FU mod and the Anonymous outpost have been updated.
Everything is working fine.
You can close the message.
Kiara 11 月 7 日 下午 3:39 
Okay, then I can record the video from start to finish. If everything is fine, then you can close the topic. And I won't upload the video file, but I'll send you a download via a USB flash drive with an archive.
Do you agree with this?
AnomNom  [作者] 11 月 7 日 下午 3:35 
universe flags are not reset if you start a new character on the same universe, meaning the outpost will always be complete if you previously finished the story, then began a new character without deleting your universe or clearing the universe flags.

i have no clue what you mean about the compass and teleporter bugs, though. could you provide some screenshots / recordings of the issue?
Kiara 11 月 7 日 下午 3:32 
Then why is the FU and Anoma outpost being repaired during the passage to the cave, the teleporter is a little buggy and does not activate, and the compass needle is also faulty?

Or, as far as I understand, has this bug already been fixed?

Sorry for the translator, I just don't understand a foreign language myself.

Just used a translator.
ALoneKiwi 11 月 7 日 下午 2:20 
@AnomNom Ah no worries! I was thinking it wasn't related but I have no idea what would have caused this error. Thank you for your help, sorry to bother you. :)