Total War: ATTILA

Total War: ATTILA

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Medieval Kingdoms 1212 AD Extra aggressive AI submod
   
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标签: mod, Campaign
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2021 年 3 月 2 日 上午 7:00
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Medieval Kingdoms 1212 AD Extra aggressive AI submod

描述
Not official/endorsed by the MK1212AD team.

Just a little submod I whipped up to make the AI more aggressive on the campaign map. At the moment the values are a little off, making the AI a little too aggressive/suicidal at times, but I'm working on it.

Works best with the Judgement Day challenge enabled.

Put before the MK1212 mods in your load order.

I would like some feedback on it, so please do let me know how it works for you.
热门讨论 查看全部(2)
2
2024 年 3 月 16 日 上午 4:47
置顶: Aggression levels
Bokaj
1
2023 年 2 月 21 日 下午 10:53
置顶: Modding the submod for yourself
Bokaj
21 条留言
XZ2088 9 月 2 日 上午 6:16 
1212It should not work. When the AI ​​saw my team coming, it ran away without defending the city.
nikdonikde 1 月 7 日 上午 9:17 
AI can be little funny on campaign map, current game Ireland was immediately declared by England and Welsh and they just march out of the city on other side of Ireland. However I take anything what makes AI at least move. Thanks very much for improving this bigger downside of this great mod!
broncos1600 2023 年 9 月 24 日 上午 7:55 
What difficulty do you recommend starting at?
Bokaj  [作者] 2023 年 6 月 1 日 上午 7:43 
@matiyev.es
This mod doesn't really interact with the diplomatic side of aggression, it simply makes the AI more willing to actually engage in combat once you are at war.

@Mr.beamer
Very much so, yes.
Mr.Beamer 2023 年 6 月 1 日 上午 6:41 
is it save game compatible
matiyev.es 2022 年 8 月 18 日 下午 7:31 
Only complaint so far is that it's still very easy to engage in treaties with any faction, even unfriendly ones. Problem is one single treaty is all you need to close a front, so that makes it very easy to take down all the factions one by one.

Honestly, I kinda like the AI in vanilla Attila, it's ruthless and a real pain in the arse. I understand that nobody behaved like that in the 13th century, but maybe just a little bit closer to vanilla Attila would help.
Bokaj  [作者] 2022 年 3 月 30 日 上午 4:11 
@Hecleas

Thanks for the heads up!
Hecleas 2022 年 3 月 29 日 下午 4:31 
Yo, if you want the result you are looking for and no longer have suicidal attacks while having the aggressive AI, I invite you to look at the values ​​of my mod and test them on your mod, you will see, the problem will be solved
Bokaj  [作者] 2022 年 1 月 16 日 上午 6:15 
@roswellkid1

Yeah, there should be no issues there
Blitztruppen99 2021 年 12 月 6 日 上午 9:58 
@Bokaj Is this Save game Compatible ?