安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													



 
						 
						

 
			 
			




- that said, I was able to defeat all of them at once, it's fairly difficult but doable
4. I will look into adding a bit more supply depots as well as shortening focuses. Were there any in particular you felt were too long for their benefits? (besides navy and air stuff because everyone knows those are never worth it for any tag really)
In case you are still looking to play the Ottomans in the future I'd like to respond to your critiques (apologies for taking so long to respond here, I haven't been checking the workshop much)
1. the Ottomans are supposed to be poor, they are not supposed to have much industry at the start. The people they fight are even worse off. This should get fixed by re-balancing though, see 3 below.
2. If you have any sources for steel or aluminum inside Ottoman lands that are missing in game, please let me know. I don't want to add completely implausible resources; their steel production can already get higher than it really should via their industrial focuses
This seems to be an isolated incident. After some looking around, I have seen others noting this same problem several times over the past week in Kaiserreich. Kaiserdevs apparently said to try a clean reinstall of hoi4, which should fix it. From what I have seen this isn't guaranteed to work, but it is something to try.
My best guess is that paradox probably screwed something up with the launcher again.
No, I have no idea why this happens. I just tested it myself and it does not crash for me. It's possible that the mod got corrupted while uploading to steam though. I will have someone else who isn't the owner test this out and see if the crash happens for the. I'll get back to you on this.
It certainly makes sense. I think I will rectify the navy issue by giving Denmark more destroyers and subs. They already start with a large amount of heavy cruisers, and probably don't have the motivation to build carriers or battleships. Might give them a couple of outdated German dreadnoughts as war reparations though, we'll see.
Look for that in the next update.
Rather it is military might that should be expanded upon. Denmark, prior to 1864 (which obviously didn't happen here) was very militaristic. The navy in particular needs work.
It has always been the pride of Denmark-Norway, and was a critical part of the defence. It both defended local waters and blockading enemy ports.
So a united Denmark-Norwat that hasn't lost its will to fight should at least match the german navy.