Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Harvest Early Strategics
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Type: Mod
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1.457 KB
2020 年 7 月 12 日 下午 3:16
2020 年 8 月 23 日 下午 8:50
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Harvest Early Strategics

描述
Allows harvesting Horses, Iron and Niter resources, either with a Builder or by building a district or wonder on top of it. When harvested by a Builder, it gives +20 Gold and +40 Production one time bonus yields. Pottery technology is required to harvest these resources.

You may also wish to harvest late strategic resources or harvest luxury resources.
13 条留言
MikeSeven 3 月 16 日 下午 10:49 
Mod is working fine. No conflicts with my mountain of mods.
DarkWoker 2 月 7 日 上午 1:31 
absolute life saver
kovar 2024 年 9 月 10 日 上午 3:08 
I was totaly land locked due to a stupidly placed iron resource. This mod saved my day :) thank you!
Alligator023 2023 年 4 月 2 日 上午 9:52 
Did you ever fix it so that building a district on a resource acts as if you had built it before discovering that resource? I see a comment farther down by you that says you would, just wanting an update on that :)
Urist  [作者] 2022 年 2 月 24 日 下午 5:20 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
RavenMistwolf 2022 年 2 月 19 日 下午 7:47 
It used to be that building a district on top of one of these resources would still provide me with the resource. Now it just removes it. What changed? I don't want to completely remove them! I want it to be like I built something there before they were revealed so I still get them.
Darkwater-2034 2022 年 1 月 21 日 上午 11:28 
Thank you I can finally stop putting off animal husbandry to avoid having my perfectly planed city ruined by a plot of arguably the most worthless resource in the game.
Tawhok 2021 年 7 月 24 日 上午 9:47 
Working fine for me.
Frederick 2020 年 9 月 24 日 下午 9:34 
the mod is not working for me, restarted a few and nothing not sure why
Kaitax 2020 年 9 月 18 日 下午 1:53 
Any update on how the strategic resources interact with having districts built on them?
It's been a month, and honestly, all I am looking for is being able to build on those resoruces, not harvest it.
So would be awesome to know if that works reliably, or if I still have to harvest the resources first before I can place districts on their tile.