Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Harvest Luxuries
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Type: Mod
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5.022 KB
2020 年 7 月 12 日 下午 2:50
2020 年 8 月 23 日 下午 8:46
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Harvest Luxuries

描述
Allows harvesting all luxury resources, either with a Builder or by building a district or wonder on top of it. When harvested by a Builder, it gives +40 Gold and +20 Production one time bonus yields. Pottery technology is required to harvest these resources.

You may also wish to harvest early strategic resources or harvest late strategic resources.
35 条留言
CayenneCoffee 10 月 18 日 上午 10:22 
Mod not working as of October 2025, attempted to clear Honey tile using builder in Ancient Era and "Remove Feature" is grey'd out.
MikeSeven 3 月 16 日 下午 10:49 
Mod is working fine. No conflicts with my mountain of mods.
li_su77 2024 年 8 月 3 日 上午 11:09 
not working now
grj 2024 年 4 月 8 日 上午 9:34 
Game collapses after I subscribe this mode, MacBook with M1 chips.
Urist  [作者] 2022 年 2 月 24 日 下午 5:18 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
RavenMistwolf 2022 年 2 月 18 日 下午 10:05 
The resource is supposed to still be there and count toward your luxury resource income when you build a district or wonder on top of it, right? I'm pretty sure that's how it used to work. But now it just makes the resource go away completely. Same with the early strategics (I don't have the late strategics, so I don't know about that one). Anyone else having this problem?
Jordan 2021 年 10 月 2 日 下午 12:07 
Worked great. Thanks!
CC Johnson 2021 年 9 月 4 日 下午 12:24 
Gives error window when trying to load a save with this. Only have RF and GS.
Tawhok 2021 年 7 月 24 日 上午 9:48 
Working fine for me
Lawojin 2021 年 7 月 24 日 上午 4:41 
not working