UBOAT
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[WIP 2025.1] U-Boat Expanded
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文件大小
发表于
更新日期
2.662 GB
2020 年 5 月 30 日 下午 7:06
5 月 31 日 下午 8:43
136 项改动说明 ( 查看 )

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[WIP 2025.1] U-Boat Expanded

在 link 的 2 个合集中
Uboat Expanded Recommend Mods
18 件物品
UBE Required Dependencies
8 件物品
描述
Ensure you have all dependencies installed & loaded before UBE & enabled in the launcher

(back from the dead and on life support) Updated to Version 0.8.8 [2025.1] !

See the Change Notes here

When will UBE be finished?

Until I release UBE Version 1.0.0 , this mod is in a Work in Progress [WIP] state.
Features may be added, removed, changed during the mods development, It is a careful balance between figuring out what works and what doesn't.
When is Release?
Hopefully, shortly (a few months) after Uboats final release. However, this does not mean that there wont be new "Expanded" Mods or new integration following release.
Features
Feature List
Detailed Feature List
Npc Submarines and Player Missions based off real world historical uboat patrol data


News reports and BdU reports on real historical Events and Missions New Skills which enable officers to have sailor followers

After acquiring skill you must use the following UI to add the sailor to the officer before it will show up on the Officer portrait


Summary
Uboat Expanded seeks to recreate a historically accurate representation of all the maritime activity during World War II using real data from http://www.uboat.net and http://www.convoyweb.org.uk/

Uboat Expanded combines the following mods into one workshop mod
Expanded Ports
Expanded Convoys and Shipping Lanes
Expanded Crew Names
Expanded Ship Names
Expanded Uboat Roster
Expanded Missions
Complete Kriegsmarine Grid System
Expanded Radio Messages
Not included:
Expanded Radio Messages Audio Addon

Partial Integration:
Historical Flags & Identification Book by ii

Not Integrated:
Wilhelmshaven Expanded (Not Considered due to bugs)
Fishing Expanded (Not Considered due to bugs)

Not Required but Highly Recommended:
to fill in missing functionality not provided by UBE or to compensate for UBE features.
[2024.1] BdU Convoys Reports
[2024.1] Historical Flags and Identification Booklet

Installation Notes
(outdated) The UBE Essential Installation Guide [2023]
  • Ensure that you enable Uboat Expanded in the game launcher after subscribing
  • When using U-Boat Expanded, ensure to unsubscribe from the mods listed above, this will help performance and prevent unintended behavior
  • You must start a new campaign for Uboat Expanded to work
  • If you don't want all the features enabled in Uboat Expanded, only subscribe to the submods listed, ensure you disable the Uboat Expanded mod when doing so.

Compatibility
UBE Compatibility List
If you find other mods that are incompatible with Uboat Expanded please report them here

Regarding Ports
It is no longer possible to utilize custom ports and all custom port campaigns have been removed.

Additional Notes
See the Common Questions & Issues &Solutions


Outstanding Bugs
See the Bugs Thread
Please report bugs, Uboat Expanded Bug Reporting Form (Google Forms) [forms.gle]


Feel free to check out the Beta Branch of UBE - for testing only

I am always looking for feedback or potential contributors to this mod.

Special Thanks
Many thanks to the following, as this mod was largely made possible from the information provided from the following resources:
Guðmundur Helgason's https://www.uboat.net
Arnold Hague Convoy Database http://www.convoyweb.org.uk/
Support of my mod development for UBoat Patreon Support [www.patreon.com] and https://paypal.me/link4531

Additional Thanks
Freekoly
tr0mp
Mike
McDewgle
PIXIE
stosstrup
meckbreth
Emilkant
And numerous others for their Bug Reports, Support, and Feedback

Copyright 2020 SteamUser: Link. This item is not authorized for posting on Steam, except under the Steam accounts named: Link, ii
热门讨论 查看全部(67)
389
9 月 13 日 下午 3:33
置顶: Bug Reports
link
48
22 小时以前
置顶: Common Questions and Issues and Solutions
link
3
6 月 3 日 下午 7:03
Link, I think I found the issue with the core patrol missions
Snork
2,569 条留言
Riggity 10 月 1 日 下午 10:07 
I think you should go re look up your information on food consumption, I'm finding it to be between 26 to 39kg per day, your saying in the 120kg, thats over 240lbs of food eaten in a day, by like 59 people, which would be absolutely insane. Also does this mod add warship convoys?? I wasnt able to see anything about that in common questions.
Milano 9 月 30 日 下午 8:16 
I would appreciate this as well. For some reason I cannot join Discord at all.
ironworkrocks 9 月 30 日 下午 4:20 
I'm not in the discord, does anyone care to drop any information on Links progress here?
Volpeusz 9 月 29 日 上午 2:43 
only 2? when i played like 90% of them were not moving and if hit they either started to spin stopping when they ended engaging or either they acted like that CIWS locking into civilian airliner and then after ending engagement they snapped to previous position. also there like half ships in the air as there is planes but thats a bit fault of enginge enhanced by mod
kevinaragorn2005 9 月 28 日 下午 10:42 
Everything fine, until I find a task force when leaving TC and the 2 cruisers begin to spin like those videos of a fish
Volpeusz 9 月 25 日 上午 2:43 
after getting hardlocked i stopped using this mod
Drar 9 月 24 日 下午 4:29 
You have four options options; help the mod team make the mod better faster. Make your own version. Play the game vanillaz play the game with the mod as it.

If you don't want to use the mod, then dont..not a hard concept to grasp really.
Volpeusz 9 月 23 日 上午 3:55 
i know this mod is work in progress, but its not justification of making it almost unplayable. i know that updates in this game break mods like crazy but you know, if im playing a mod that was updated not that much time ago i dont expect the update to contain mod that will waste hours of time because its in state ''you can finish the game...maybe. just dont expect stuff inside to work''. if the mod gets updated and its more broken than original game then how i can justify playing it?
aaaselle 9 月 22 日 下午 1:53 
@ Volpeusz:

"......this mod is in a Work in Progress [WIP] state." Look in the Description "When will UBE finished" And so it ist logicaly that the mod don´t work without bugs. Be patient, the Modding-Team is working and it is much work.
Volpeusz 9 月 19 日 上午 6:59 
then congrats you are the only one without anything game breaking. because i have fleets that stop moving, fleets that start spinning in place when they get attacked, mission with attacking anchored ships where there are ship signatures but are no ships and uboat gets alarm there but no ships present, planes flying into water, and the best that fucked my game. i docked and suddenly every npc just thought yeah we are gonna run to the warehouse. so i couldnt click anything, and it was happening every time. so yeah. half of this mod is not working. and its the important half