UBOAT
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[2025.1] Ship-Bundle (Beta WIP)
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3.922 GB
2022 年 12 月 10 日 上午 9:25
8 月 14 日 下午 8:36
101 项改动说明 ( 查看 )

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[2025.1] Ship-Bundle (Beta WIP)

在 link 的 1 个合集中
UBE Required Dependencies
8 件物品
描述
Summary

This mod adds approximately 70 ships to the asset list within the game
However, this is a partial integration into the vanilla game, so not all nations/navies will spawn all of the vessels.

Note:
  • This mod is compatible and required with UBE
  • This mod does not require UBE itself.
  • This mod is in very early development and is subject to go extensive changes as time goes on.
  • This mod has partial integration into the Vanilla Game and this mod is currently serving as a test for future development.
Follow along with the mods development, talk to me directly, ask questions, provide feedback (not bug reports) here on discord [discord.com]
remember to use the opt-in channel to access UBE Modding Channels

Bug report Form[forms.gle]
Outstanding issues
Some ships buoyancy is not perfect and needs adjustment
Some ships power/steering is too strong or too weak.
Many FX & particle effects are not work fully or are in early stages
Ship Torpedoes & Depth Charges & Rockets don't work
Floating NPC crew members
Performance reduction
Ship Production start dates & numbers are not provided via this mod.

List of Ships

Credits

All credit for original assets: Thomas Beerens. For more of his work check out his sketchfab[sketchfab.com].
I will not accept any form of payment or donation for my efforts in this mod.
This mod is to serve as an asset pack for the game and other mods may reference this mod as a dependency for their own workshop mods - however redistribution of the assets/files/bundles within is not permitted.

If you like the ship models consider donating to the original author: https://www.patreon.com/ThomasBeerens

Additional Credits for Freighter Models:
MrBrightside13[www.turbosquid.com]
Tim Samedov[sketchfab.com]
热门讨论 查看全部(3)
13
8 月 30 日 下午 1:02
The v4.3 update breaks the game. (Fixed)
marLeo
13
7 月 25 日 上午 11:41
Known Issues/Tips (Updated)
link
0
2
2023 年 8 月 20 日 下午 9:17
List of Ships (updated)
link
486 条留言
kajonas 17 分钟以前 
Can't wait for the new vanilla update (post 2025.1.1 patch 4) to come out. When the spinning ships stop spinning, I'm all in on this mod. Thank you for all the excellent work. Impressive!
Lasagna 7 小时以前 
Hi. Love the mod. I have the same issues as the other person below, reporting just to corroborate the behavior. But I noticed it happening with a group of vanilla warships too. 2 isle class corvette and 1 E/F destroyer. tracked then for hours from a distance, but as soon as I came into visual range they stood still. When I hit them with torpedoes (magnetic btw) they started to rotate in place, without moving forwards. But i was able to sink them anyway.

Also some ships fly no country flag at all (<- Intended behavior?)
Mad Data Scientist !PC 11 月 16 日 上午 4:11 
yeah. i'm also eagerly waiting for the new patch.
anyway, thanks for all the hard work so far. honesty, the devs should pay you (and some other mod makers) and include the mod into the base game.
link  [作者] 11 月 16 日 上午 1:38 
Some of the issues listed are fixed in the next game patch. Others might be something I can do to help.

Glad you like it, but I can't wait to have the mod working properly for all ships

I am expecting more help from the devs once the new patch comes out
Mad Data Scientist !PC 11 月 16 日 上午 12:08 
i love the mod. this is making the game much more interesting.
but sth. is messing up my ship behaviour:

- all ships are able to do 360 degree turns and never really try to escape once they know im there
- didn't manage to hit them even once with a torpedo, magnetic wont explode at all and contact will cause the ships to spin even sooner (since they heard the bonk of the torpedo)
- hitting them with the deck gun seems to work, not sure if they sink though... the escorts shot me down before i could dive again
- the new ships also dont fly any flags
link  [作者] 11 月 3 日 下午 6:38 
I mean yes, but ship & aircraft ui icons will be severely messed up.
Katsumoto 11 月 3 日 上午 11:30 
Can this run without the community patch mod?
marLeo 10 月 26 日 上午 10:41 
You need at least the [2025.1] Shared Bundles for Entities mod for this one to work, as it depends on the resources added by it. Have it above the Ship Bundle in the loading order.
Wilson 10 月 26 日 上午 7:22 
I downloaded the mod and it seems to be active since I can see so many more ships in the ship manual. But since I havent ecnountered any new ships yet I wonder how exactly does this work? will the new ships just replace some of the default models of ships in convois for example? that would be really cool since I find the variety of military ships esspecially quite lacking in the base game. Maybe I need to start a new game for the mod to take effect? thx in advance :D
marLeo 10 月 24 日 下午 10:52 
"very similar the the "evasive" maneuvers you see freighters performing when they are in an alarmed stated"
Yes, this only happens when they become alarmed. Before that, they're just stationary.
Let's hope the next patch will fix this.
I'm currently on a break from this game, playing Mass Effect extensively, but when the patch comes out, I'll return and check it out.