UBOAT
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[2025.1] Ship-Bundle (Beta WIP)
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更新日期
3.922 GB
2022 年 12 月 10 日 上午 9:25
8 月 14 日 下午 8:36
101 项改动说明 ( 查看 )

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[2025.1] Ship-Bundle (Beta WIP)

在 link 的 1 个合集中
UBE Required Dependencies
8 件物品
描述
Summary

This mod adds approximately 70 ships to the asset list within the game
However, this is a partial integration into the vanilla game, so not all nations/navies will spawn all of the vessels.

Note:
  • This mod is compatible and required with UBE
  • This mod does not require UBE itself.
  • This mod is in very early development and is subject to go extensive changes as time goes on.
  • This mod has partial integration into the Vanilla Game and this mod is currently serving as a test for future development.
Follow along with the mods development, talk to me directly, ask questions, provide feedback (not bug reports) here on discord [discord.com]
remember to use the opt-in channel to access UBE Modding Channels

Bug report Form[forms.gle]
Outstanding issues
Some ships buoyancy is not perfect and needs adjustment
Some ships power/steering is too strong or too weak.
Many FX & particle effects are not work fully or are in early stages
Ship Torpedoes & Depth Charges & Rockets don't work
Floating NPC crew members
Performance reduction
Ship Production start dates & numbers are not provided via this mod.

List of Ships

Credits

All credit for original assets: Thomas Beerens. For more of his work check out his sketchfab[sketchfab.com].
I will not accept any form of payment or donation for my efforts in this mod.
This mod is to serve as an asset pack for the game and other mods may reference this mod as a dependency for their own workshop mods - however redistribution of the assets/files/bundles within is not permitted.

If you like the ship models consider donating to the original author: https://www.patreon.com/ThomasBeerens

Additional Credits for Freighter Models:
MrBrightside13[www.turbosquid.com]
Tim Samedov[sketchfab.com]
热门讨论 查看全部(3)
13
8 月 30 日 下午 1:02
The v4.3 update breaks the game. (Fixed)
marLeo
13
7 月 25 日 上午 11:41
Known Issues/Tips (Updated)
link
0
2
2023 年 8 月 20 日 下午 9:17
List of Ships (updated)
link
465 条留言
ADarkTeddyBear 9 月 26 日 上午 9:27 
Thanks for the response, I figured as much. Just wanted to make sure it was known.
marLeo 9 月 26 日 上午 7:52 
Is it normal for every one of the new freighters to be called Generic
No. It's a bug that will hopefully be fixed with the next version, after the next big update for the game comes out. It only seems to affect ships from Britain. American or Swiss ships have normal names.
ADarkTeddyBear 9 月 26 日 上午 7:45 
Is it normal for every one of the new freighters to be called Generic, etc. I'm still fresh in this campaign and have only really attacked British shipping so far, so not sure if its all countries or just Britain.
Anexi Evol 9 月 22 日 下午 3:36 
I'm not sure if it's this mod thats the cause, but i've just run into a 3 ship convoy. The liberty is normal, but the passenger ship is underwater from the stern to the funnels and moving at full speed, and the 3rd ship is invisible
link  [作者] 8 月 30 日 下午 2:24 
this bug has been reproduced in vanilla, and a fix is in the works/planned by the devs. Hopefully said fix , fixes the bug.
Shaboi 8 月 30 日 下午 12:36 
HistoricRad39A 8 月 29 日 下午 9:26 
I'm running a variety of mods, so it may be a compatibility issue, but the Benson class don't seem to be able to move. I encountered a convoy that wasn't moving, and the ships would rotate in place whenever alarmed, and I encountered a warship group that displayed some of the same behavior - in both cases a Benson class was present. I recorded a video and can uploaded it later, and I will provide a full mod list if needed along with anything else that may be useful
link  [作者] 8 月 18 日 下午 7:17 
the same damage model available to vanilla ships is implemented into these ships

Hulls, Compartments Composition, Hull Armor / thickens, Equipment & Compartment association, Flooding , Damage Control , Quality Build values, Water Flow Rate/Ingress, and some other stuff I probably forgot.l
HistoricRad39A 8 月 18 日 下午 4:49 
Does this work with the new damage model? Or does it have to use some simplified version?
link  [作者] 8 月 15 日 下午 7:48 
Sparky , if you would like to submit a UBE bug report and attach this save, I would be happy to look at it. (two reasons)

A. possibly identify why its not loading
B. possibly fix the issue or at worst keep the issue from happening in a future change.

note, the potential (local scene - a ship changed) is one of the reasons I have thought about actually removing the "compatibility flag" in certain scenarios. however, because mods dont have the ability to use version control in the same manner that you can select a branch of the game. I would have to look into hosting a "previous versions" for users like yourself ,to revert to if this occurs ( i am okay with supporting this if needed)