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Craftable Seeds NEW
   
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2019 年 12 月 17 日 上午 2:38
2024 年 3 月 12 日 下午 11:49
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Craftable Seeds NEW

描述
This an updated version of Neo's Craftable Seeds Mod. This version now has a modded seeds and saplings tabs previously exclusive to Frackin' Universe crops, the Flesh Strand crop have been removed, and the Seed Maker now has platform collisions, along with being three pixels taller. To craft the Seed Maker, you craft it at the Inventors Table with 4 Timber, 10 Glass, and 6 Iron Bars. To craft 1 seed of any kind, you need 1 of their respective produce and 4 Plant Fibre. For saplings, you need 4 of their respective produce and 16 Plant Fibre.

If you wish to replace the old mod with this mod, please remove any Blue, Red and Yellow Flowers and Thorny Plants added by the previous mod before installing as I added new keywords to the built-in crops.

I added the modded seeds and saplings tabs in the base mod to accomodate future modded seeds from addons. For modders who want to create addons for this mod; use this template to create a recipe:
{ "input" : [ { "item" : "(item)", "count" : 1 }, { "item" : "plantfibre", "count" : 4 } ], "output" : { "item" : "(seed/sapling)", "count" : 1 }, "groups" : [ "seedmaker", "(seedsMods/saplingsMods)" ] }
This way, your seeds will appear under the modded tabs rather than the vanilla tabs.

Includes:
- Seed Maker
- Recipes for all vanilla crops and some trees
- Standalone versions of Blue, Red and Yellow Flower, Mushroom, and Thorny Plant Seeds
- Apple Sapling
- Support for modded recipes
- In-built Named Saplings code.

Addons:
- Craftable Seeds: Frackin' Universe Addon
- Craftable Seeds: Elithian Races Addon
- Craftable Seeds: More Farming Mod Addon
- Craftable Green Apple and Orange saplings in Seed Maker by AndrooID
- Coffee Tree Mod (craftable seeds) by Dr_Shadox
- Craftable Seeds: Avali Addon
- New Craftable Seeds: Metallic Tree Overhaul (MTO) Addon by FryoKnight

Compatibilities (Has support for Craftable Seeds NEW for their crops)
- Betabound! by Silver Sokolova
- My Enternia 2.3: Alta Cafe & Monster Buffet by Ceterai

Credits:
- Neo, original creator of Craftable Seeds and Frackin' Universe Addon
- elfPilauli (Steam Workshop), for suggesting the addition of platform collisions
- Marleene, for helping to make this mod compatible with Named Saplings
- KateIsLost[community.playstarbound.com] for More Saplings[community.playstarbound.com] sapling drop coding
- debugman18[community.playstarbound.com] for Extended Saplings[community.playstarbound.com] sapling sprites
热门讨论 查看全部(1)
1
2024 年 9 月 29 日 下午 8:30
Addon Help - Is it possible to make locked recipes?
FryoKnight
111 条留言
RevvEmUp  [作者] 10 月 4 日 上午 5:20 
@Silver Sokolova Thank you for checking it. I look forward to your contribution.
Silver Sokolova 10 月 2 日 下午 7:55 
@RevvEmUp Yep! I checked the latest Steam version- the Mar 13 2024 one. I tested my proposed changes on it, too

It might be a while before I get back to you with the latter suggestion though- life and all that
RevvEmUp  [作者] 10 月 2 日 上午 12:20 
There have been some changes to the buildscript that I made myself, so should probably download and unpack to take a look.
RevvEmUp  [作者] 10 月 2 日 上午 12:18 
@Silver Sokolova Thanks for chiming in. I'm not actually that active, but I do my best to answer and resolve any bugs in my mods. I think it would be a good idea for your latter suggestion, as I fully encourage users being able to add their own saplings with this mod.
Silver Sokolova 10 月 2 日 上午 12:10 
Copy the raw paste data (at the bottom of the page- there's a button for it) and paste it onto line 5 (optionally then add a new empty line to the end of line 4, and a new empty line to the end of what is now line 10, to make it look pretty)
To test, type `/spawnitem sapling` and if it gives you a Pineytree sapling, it works!
The code reimplements the vanilla "Does this sapling actually have any stem associated with it? If not, make it a pine stem, and also, while making it a pine stem, set the foliage to pine foliage if it does not already have a foliage"
Silver Sokolova 10 月 2 日 上午 12:07 
@RevvEmUp Great to see you're still active! If you add the following code to `/items/buildscripts/buildsapling.lua`, after `config.inventoryIcon = jarray()`, it should fix the issue and every other 'Could not instantiate sapling, error on line 7' issue. The code is here [pastebin.com] because Steam comments don't accept codeblocks or preserve whitespace indentation

I could also make a change to this mod which would make it not need to replace the sapling buildscript and still be able to have the custom code from its buildscript, and allow addons to add their own saplings to the list of "if any saplings have this foliage/stem type, give it this custom name" list. Let me know if you're interested!!
Azure Fang 10 月 1 日 上午 11:58 
@RevvEmUp
I'm sure something could be done with the lua, but I wouldn't begin to know how to fix it. You could release an alternate version that omits the buildsapling.lua for those that want it. You could also try asking Silver; I'd happily help if I could, but as I've said on many of my mods, I know next to nothing about Lua.

On a related note, the Green Apple and Orange Sapling addon also contains the lua, so it also triggers the bug. Not sure about the rest of the addons.
RevvEmUp  [作者] 10 月 1 日 上午 6:56 
@Azure Fang Is there anything that could be corrected on this mod's end? I don't use Automatically Scan Objects, but I do have Learn Blueprint on Scan, and I never had any problems with it.
Azure Fang 9 月 30 日 下午 8:04 
Correcting my previous comment. It's not this mod, per se, causing the log spam. It's an interaction between this, Automatically Scan Objects, and Learn Blueprint on Scan all at once that's triggering the buildsapling.lua issue.
RevvEmUp  [作者] 9 月 19 日 下午 8:10 
@yumechi I don't know much about the buildscript. It was written by user Marleene.