安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









https://psteamcommunity.yuanyoumao.com/app/919640/discussions/0/3338785229798860570/
I think your mod is great and I appreciate what you do! Keep up the fantastic work!
I hope you might create a version of your wonderful mod where you fix/rebalance different guns/calibers and their reload times.
Aside from the IS-2's 122mm, guns and armor have pretty similar reload values.
Games typically depict a much larger disparity (than there really existed) between large caliber high-velocity guns of late-war tanks, as compared to their predecessors.
An example is that the Tiger and the Sherman have similar reload times, though historically, Sherman crews were able to fire much faster than the crews of the big cats.
A rebalance would give greater relevance to the Sherman and Pz.IV in particular, because in the current game, they aren't very useful.
It would also change the dynamic between tanks and high-caliber AT guns.