Space Engineers

Space Engineers

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Pinnacle Peak Station_Desperate Foothold Scenario
   
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Type: World
Mod category: Exploration
文件大小
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53.025 MB
2019 年 8 月 5 日 下午 1:09
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Pinnacle Peak Station_Desperate Foothold Scenario

在 Spaceman Spiff 的 1 个合集中
Planetary Stations
37 件物品
描述
Pinnacle Peak Station was developed entirely in survival mode without the use of a jetpack to complete the Desperate Foothold survival scenario's requirement for a viable and sustainable planetary base in a hostile environment: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1806198815

I expanded my use of mods for internal furnishings and to boost the speed of the airtight hangar doors, relying on their use instead of DLC for the finishing touches. Included also is the use of Automatic LCDs 2 script by MMaster, and a custom piston speed script for the welder fabrication pistons by Mollymawk (THANK YOU!).

With an elevation of nearly 3½ kilometers above the planet's surface, I chose the top of a very steep peak as an ideal defensible location, stuck a flag in it (figuratively, of course), and named it "Pinnacle Peak." I built and used my Skipjack Tunnel Master ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1790992393 ) with ship shields, of course, to build the crossing tunnel system and vertical access shaft to the top gun bunker. The station is quite large and boasts a station shield, nanobot fabricator, 24 refineries, 6 assemblers, 6 large cargo containers, and hydrogen and oxygen tanks and numerous O2/H2 generators. Power is supplied by 2 large reactors and backup power is supplied by 6 hydrogen engines (charged with hydrogen, but turned off).

The base includes a large number of living quarters, quarters for a commanding and executive officer, medical suite including a hospital ward, kitchen and dining services, and a large lounge area for recreation. All externally exposed features are heavily defended with gatling turrets.

All ingots for processing at the planetary base were gotten by mining ores on the planet using the Deep Reach Miner ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1806053864 ), and uranium and platinum for processing at the asteroid base using the Uranium Express ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1805379684 ); ship shields were added to both designs for protection. Both a larger and smaller fabrication ship were custom-built for this base, mostly as a means for emplacing blocks so the nanobots could finish building them. (I will probably publish the two designs at a later time after doing more optimization of the designs.) I also included my Catfish Utility Shuttle ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1740416320 ) as a means for testing the effectiveness of my projector fabrication system, but revised the design to remove DLC and use a vanilla cockpit.

It was a lot of work designing and building this, admittedly, quite large base, but a great challenge and lots of fun for me.