Starbound

Starbound

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Mysterious additions
   
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28.420 MB
2018 年 9 月 13 日 上午 8:47
11 月 6 日 下午 12:58
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Mysterious additions

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Hurray! The mysteriousness, is now less mysterious! I've now added the instance world I've been working on into the mix. /warp InstanceWorld:Venearia <- if you want to access it.

"statusEffects":[{"amount":1000000,"stat":"vextinsanecoldImmunity"}] <- a necessary status effect to add to an item you're wearing if you wish to access the area, e.g. an EPP. Rexmeck item editor should allow you to make such an edit, as there are presently no items present in the mod to protect you from the harsh temperatures of Venearia. (Also necessary for Venearia-dark)

I've also now added Interloper, if you enter that place for the first time, make sure to have admin mode active, then use a mod such as Aurora's SB Mod to fly above, then you can build from the world bottom directly and move upwards. Then on your new platform, make sure to /setspawnpoint <- after that you can deactivate admin mode and you will always spawn in the planet in a non instant death way.

Disclaimer: Any assets taken for edits are done in good faith, and will be removed on request of the author/authors of the respective original works.
18 条留言
wyvernslayer8682 9 月 6 日 下午 3:28 
incredible of how in over the past 3 years no one realised the mod was being updated until 14 february
mikypoo  [作者] 2022 年 3 月 7 日 上午 9:35 
Haha, comes by surprise doesn't it!
Glad to know people are watching!
Lukiwarble 2022 年 3 月 6 日 下午 6:45 
Oh?! wasn't expecting to see an update in this mod
mikypoo  [作者] 2021 年 8 月 25 日 上午 10:27 
The humanoid body sprites were self edited without looking at other sources, taken straight from /assets/humanoid/human.

However, you are correct that the anime eyes were taken from another source. Primarily because I add patches that assume those eyes are installed to go along with Ren's mod having them added in the first place.

I assume the above is what you mean by Aurora and Cutebound. The head sprites were copied over from either Aurora's original or Ningen Race Mod, or maybe even Cutebound.

However, as I didn't copy from there, and it was in Rumi's mod for ages, then removed, and then added soon after in Ren's mod, it hadn't occurred to me write about the origin of where the sprite came from.

There is likely no way I can tell which mod it came from to start with at this point.
FezzedOne 2021 年 8 月 24 日 下午 5:27 
I'd like to know exactly why this mod has Aurora's (or Cutebound's) humanoid sprites in it. That feature is completely undisclosed, by the way.
OxOOFFOO 2020 年 7 月 13 日 上午 3:52 
Interesting use for my test world.
Lukiwarble 2020 年 2 月 4 日 下午 3:22 
I went for the second one just to be sure, i was going to remove it but since it worked i just let it like that
mikypoo  [作者] 2020 年 2 月 3 日 下午 3:53 
I've now updated the description accordingly, thanks for letting me know that the game wouldn't call the immunity status effect without a direct call "{}".
mikypoo  [作者] 2020 年 2 月 3 日 下午 3:48 
@Lukiwarble

Yeah, you only needed to specify the same stat once, not twice. I gave two entries to tell you that you can add more to it if you wish to.

/spawnitem coldprotectionback3 1 '{"shortdescription":"^red;Venearia Survival EPP^reset;","description":"Essential in any trips to Venearia.","statusEffects":[{"amount":1000000,"stat":"vextinsanecoldImmunity"}]}'
Lukiwarble 2020 年 2 月 3 日 下午 2:18 
Now it works, altough i already created my base in MysTonnard i can at least access that world.
The item ended looking like this (did a few changes to remember what it was about) :

/spawnitem coldprotectionback3 1 '{"shortdescription":"^red;Venearia Survival EPP^reset;","description":"Essential in any trips to Venearia.","statusEffects":[{"amount":1000000,"stat":"vextinsanecoldImmunity"}, {"amount":1000000,"stat":"vextinsanecoldImmunity"}]}'