XCOM 2
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Advent Angels - Steam Workshop
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内容描述词: 常见成人内容
文件大小
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更新日期
49.983 MB
9 月 1 日 下午 11:24
10 月 21 日 下午 3:44
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Advent Angels - Steam Workshop

描述
✦ 18+ Expansion
Looking for the DLC? See Advent Angels Patreon DLC.[www.patreon.com]



Attention Command: Advent has introduced a new class of field operatives—code-named “Angels.” Unlike previous enemy deployments, these units emphasize visual impact over traditional intimidation. Outfitted in form-fitting armor and striking silhouettes, they seem engineered to provoke hesitation, disrupt focus, and throw XCOM forces off balance. But battlefield confusion isn’t their only purpose. Civilian surveillance reports suggest the Angels also serve as morale stabilizers among the occupied — a prettier face to authoritarian control. Turns out oppression’s easier to market when it’s got curves and a perfect smile.

Intercepted memo reads: "Deploy the angels at maximum force. They will do what weapons cannot: disrupt patterns, confuse targeting, overwrite discipline, and pacify the masses. They will call it spectacle. We call it control."

The Advent Angels – Steam Edition brings the flair of action anime fan-sérvice into the XCOM universe, replacing many of the Advent and Alien enemy units with a stylized, visually striking all-female crew. Designed as a cosmetic overhaul, this mod offers an alternative visual experience for players who enjoy bold designs, dramatic flair, and a touch of over-the-top style. Whether you’re here for the aesthetic, the concept, or just to see Advent’s weirdest psy-op yet, I hope you find something fun in it.



✦ Features
  • Swaps select Advent and Alien enemies with stylized fanservice female models
  • Fully modular via MCM—see the MCM Options Guide for more information
  • Maintains gameplay integrity: purely visual, no stat changes
  • Built with compatibility and ease-of-use in mind

✦ Lineup Status
The Angels are being deployed incrementally across 10 planned families and will be commissioned as community support affords. See the Lineup Status discussion for the latest details.



✦ Upcoming Features
See the Upcoming Features discussion for details or to chime in.



✦ Resistance Broadcast – Pirate Radio, Frequency 17.8 MHz
"Yeah, the Angels are real — and no, they’re not here to sing you to sleep. Advent’s dressing their killers like they stepped off a pin-up calendar, hoping you’ll stare just long enough for them to pull the trigger.

And it works — every second your eyes wander, you’re one step closer to the grave. Keep your focus, soldier. They want you distracted… because distraction is the deadliest weapon they carry."

✦ Intercepted Resistance Transmissions
INTERCEPT #214-A
"She winked at me before she pulled the trigger. I swear."
INTERCEPT #387-C
"They don’t just fight — they pose. And somehow, that’s worse."
INTERCEPT #492-F
"If you catch yourself staring… you’ve already lost."
INTERCEPT #1002-G
"She unzipped halfway and winked at the Skyranger. Our pilot nearly hit a tower."
INTERCEPT #1567-A
"She posed for a photo. Our entire squad actually stopped to take it."
INTERCEPT #2517-K
"She blew a kiss at our heavy gunner. He dropped the rocket launcher… on his own foot."



✦ Credits
Mod Concept & Design: Surfer Jay
3D Model & Texture Work: Stunlancer: Ruby Marvel / Trooper+: Mr Hoggy (See Patreon post for contact info)
Porting Services: Fancyneer
Archon Bases: Kexx, DerBK, Reshi (Reshi's was only very minimally modified by me, tbh)
Hair Models: Kexx
Special thanks to the XCOM 2 Modding Community for guidance and resources.
This mod is an unofficial fan project and is not affiliated with Firaxis, 2K Games, or XCOM.

✦ Troubleshooting
For known issues and fixes, see the Troubleshooting discussion.

✦ Community Feedback
  • "GIMMIE GIMMIE GIMMIE!" - Ostarū Empire
  • "If Advent deployed this from the start then humanity would have not fought back." - Teemo Teemosson
  • "hellyeah batman" - Songbird
  • "We need these as cosmetics. For science of course." - FalseProphet989
  • "God tier. Love this modding community" - Estevez Fuentes Rios

✦ Why The Paid Patreon DLC?
I’ll be straight with you: I can’t model. Meshes, UVs, rigging, textures—way out of my league. But the vision? That I had. And it was glorious. But no one else was doing it, not even a hint. So I started commissioning. Trouble is, this work is pricey—at least three to five grand by the time it's over—and I’m not rich enough to drop that kind of money casually. A generous donor swooping in would be amazing, but in lieu of that, it’s about pooling support.

I covered the Stunlancer and part of the Trooper out of pocket, just to get the project moving. Now it’s in the community’s hands. If you want to see how far this can go—and how wild it can get—let’s build it together.

✦ Final Note
If you’re enjoying Advent Angels, consider leaving a 👍to help with the algorithm, adding it to your favorites, or helping fund future models via my Patreon page.[www.patreon.com]
热门讨论 查看全部(4)
7
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9 月 20 日 上午 2:46
Upcoming Features
SurferJay
3
9 月 21 日 下午 6:49
Troubleshooting
SurferJay
3
9 月 21 日 下午 6:23
Lineup Status
SurferJay
214 条留言
okay bro
SurferJay  [作者] 10 月 26 日 下午 6:54 
You're probably not a member of the XCOM 2 Modding Discord, then. If you trust me so little, then perhaps you'd feel safer using a public link? The invite link is posted in various places on different XCOM resources, such as the XCOM 2 modding reddit. This way you don't have to trust my link. Once you're in, scroll down to the "Projects" Channel and then the "releases-updates-previews" subtopic. From there, find the topic for Advent Angels.
Ember 10 月 26 日 下午 5:35 
I regret clicking that link- it brought me to an empty discord channel with nothing and no-one in it very sus.
SurferJay  [作者] 10 月 26 日 下午 4:44 
Yes, SurferJay is my handle on Discord. You can find me easily from my Discord mod thread: https://discord.com/channels/165245941664710656/1412462204049031168
Ember 10 月 26 日 下午 4:03 
I will assume that SurferJay is also your Username on discord- otherwise I could not find a server for this project.
SurferJay  [作者] 10 月 26 日 下午 12:15 
@Lanko: That's on the list of features to add, and you can read a little more about it here. [www.patreon.com]

@Andrei Cineva: Thanks for the appreciation, I'm glad you're looking forward to seeing her. I am, too! Though the Captain can start, we'll need more support to finish it, but that's to be expected during this lull between the model releases. I would expect it to pick back up once the trooper's released.

@Ember: I'm glad I've converted you. ;) The waist size is a bit of a taboo to touch, as changing it will completely break modularity with other mods. So, it's just one of those things that is. We've tried to balance the models around that, to keep them as impressive as possible without contrasting the set-in-stone waist too much. Sure, you could DM me some lore in Discord. The SFW lore should be similar to the Steam mod description. We could add entries for the UFOpedia, and other places.
Andrei Cineva 10 月 26 日 上午 2:58 
Appreciating the progress on the Trooper. Looking forward to see the result in my next campaign. :)

Also ... funding on the Captain making good progress too. :)
Lanko 10 月 25 日 下午 11:39 
Can the hair/face randomizer pull from my own cosmetic mods?
SurferJay  [作者] 10 月 25 日 下午 4:22 
Trooper Sneak Peek Update

Check out the latest sneak peek, this time of the nearly-finalized textures! Now you can start to get a feel for what the finalized unit will look like ingame! Come on over and take a look! SNEAK PEEK: Advent Trooper - Sculpt Complete (Part 2) [www.patreon.com]
SurferJay  [作者] 10 月 23 日 下午 10:06 
I've added another sneak peek photo to SNEAK PEEK: Advent Trooper - Sculpt Complete (Part 2). [www.patreon.com] Check it out!