STEAM GRUBU
Blender Tutorial Community BlenderTuts
STEAM GRUBU
Blender Tutorial Community BlenderTuts
20
OYUNDA
229
ÇEVRİMİÇİ
Kuruluş
16 Ekim 2012
Dil
İngilizce
Konum
United States 
Tüm Tartışmalar > Dota 2 Modeling > Konu Detayları
Texturing skin for a hat
I'm trying to make some hair for Scout, but after finishing it, I noticied some of Scout's default hair still appears, so I modeled some skin to hide it.

Now my problem is, how I texture it properly?

http://i.imgur.com/O4E3oue.jpg

I cant get the shadows/colors right, did anyone ever had to edit skin textures to make a hat?
< >
3 yorumdan 1 ile 3 arası gösteriliyor
As far as I know you're going to have to match the skin texture and shading exactly. Extract the scout head texture from the .vpk and see how the vmt was set up. Then mimic any shading masks, phong exponents, and rim lighting.
En son HellJumper tarafından düzenlendi; 9 Tem 2013 @ 19:28
Welp, got the texture exatcly like it is on the Scout model, messed around the shading and all, but it didnt work.
I've never run into this situation before, so that's how I would have approached it. Can you try contacting someone who has done something like this before? See if you can figure out how they did it.
< >
3 yorumdan 1 ile 3 arası gösteriliyor
Sayfa başına: 1530 50

Tüm Tartışmalar > Dota 2 Modeling > Konu Detayları