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Tất cả thảo luận > Dota 2 Modeling > Chi tiết chủ đề
Mysterious X dispersing ?
When I want to import my PA's weap, i realized it needs a particle map.
So I went to make a particle map for her using my weapon base model.
When im exporting it to smd as edges and vertex, Blender error message : Traceback call blabla bla.
So I panicked and select all vertex, I make 1 face using all the vertex and export it. It worked!
I import it and everything looks good in Loadout.
When I level my PA to level 6 ( I upped her ultimate which should be showing the particle),
there's suddenly so many X dispersing and gone and the particle effect is not there.
http://imgur.com/LiKSDHe
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Akaize 19 Thg07, 2014 @ 4:32pm 
X, in game engines, is what the engine shows when some particle have a bug.... and a square when a model have a bug.....

Well, this is what I know, how fix is another history that I don't have minimal idea =).
salt サルト 19 Thg07, 2014 @ 7:34pm 
Thanks Akaize.
Just now I tried a few stuff, i did a quick test with AM weapon and it work, so i try using AM's weapon particle map and give it to PA ( changed the armature to PA's ), theres still X
Edit : I read some forum and they're saying Blender Source importer cant make particle for PA.
Any alternatives?
Lần sửa cuối bởi salt サルト; 19 Thg07, 2014 @ 7:41pm
salt サルト 19 Thg07, 2014 @ 8:09pm 
Anyone? I really need help here, if this particle problem is finished then my set is done.
I really in desperate need of help
http://oi57.tinypic.com/vmx02d.jpg
This is my particle map, if it helps
HellJumper 19 Thg07, 2014 @ 11:33pm 
I actually don't know much about particle effects, sorry! Try asking the polycount forums. There might be someone there who can help.
salt サルト 19 Thg07, 2014 @ 11:52pm 
It's okay, i checked more forum again and found, penumbral warblade ( already ingame ) using PA's original particle map, i think that is a proof that some people have trouble importing it.
Oh yeah i found that semi transparent thing that i was talked about, it is Shadow Shaman's snake, eki bukaw if im not wrong?
Anyway, thanks for replying
Lần sửa cuối bởi salt サルト; 19 Thg07, 2014 @ 11:52pm
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Tất cả thảo luận > Dota 2 Modeling > Chi tiết chủ đề