Starbound

Starbound

Craftable Concoctions
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Audie  [开发者] 2017 年 5 月 29 日 下午 9:27
Potion balancing
I've done my best to make the potions suitable for all levels of play, from your first lush planet to your gritty adventures on magma planets; however I don't have enough time to test all of the items thoroughly. If you find yourself thinking potions need a slight damage buff or a nerf to the amount of potions you get per craft, leave your insights here!
最后由 Audie 编辑于; 2017 年 5 月 29 日 下午 9:27
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leeal 2019 年 12 月 8 日 下午 9:47 
probably won't be read, but im kind of unhappy with the AoE of the potions; the clouds spawned spread out very quickly, and though it's a wide AoE, it feels stilted. instead of just 3 (that i observed), maybe it should be 5-6 clouds
Audie  [开发者] 2019 年 12 月 8 日 下午 10:25 
@lametastic

I'll look into it! Adjusting the amount of clouds isn't hard at all.
leeal 2019 年 12 月 8 日 下午 10:54 
引用自 Audie
@lametastic

I'll look into it! Adjusting the amount of clouds isn't hard at all.
oh, thank you for reading and taking it into consideration, i saw the thread was started in 2017
leeal 2019 年 12 月 9 日 下午 1:51 
after a while of thinking i think i realized my issue; after a while the potions go from viable, to basically unviable because of the fact they just kinda sneeze on late game enemies.

instead of a flat out damage upgrade, maybe an upgrade system where you add extra things to existing potions could help late-game players use them effectively? kinda sucks having a mad scientist character with a bunch of Madness-related FU weapons, but basically no Concoction ones.
bidiguilo 2023 年 10 月 13 日 下午 3:58 
引用自 leeal
引用自 Audie
@lametastic

I'll look into it! Adjusting the amount of clouds isn't hard at all.
oh, thank you for reading and taking it into consideration, i saw the thread was started in 2017

im still hopeful they will eventually do it someday
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