Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Bahasa Indonesia (Indonesiano)
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Is there a tutorial you used for the Sat Map or Mask images? Been toying around with a terrain in L3DT but unsure of how to create those. I imported the terrain from GIS but have screwed with it enough that it doesn't resemble the original heightmap at all.
I'm not really sure if there is an easy way. I just used the satellite image generated within L3DT and edited in photoshop to add forests and stuff to it.
If you watch a basic tutorial on how to generate a terrain within L3DT you could see how that works.
Maybe you could try to generate a texture map from the heightmap you imported and edited? Not really sure if that would really work, but I suppose it's worth a shot
What would it take to convince you to increase the size of this (see Chernarus, Napf, etc) add a few roads and get it feeling like the ft carson/ colorado springs area?
Cus this map is everything I've ever wanted minus an airfield