Team Fortress 2

Team Fortress 2

S'more Smasher
Deadprofile 4 FEB 2015 a las 13:16
Possible Stats?
Pros:
Critical hits light enemies on fire. 2HP every 1/2 second for 8 seconds.
Alt-fire to eat marshmallow to heal 30HP over the time period of 3 seconds.
Marshmallow recharges 20 seconds after use.

Cons:
Stick and marshmallow burns to ash from fire. Regenerates 10 seconds after being burnt. Marshmallow regenerates 5 seconds after stick regenerates.
< >
Mostrando 1-7 de 7 comentarios
END 4 FEB 2015 a las 13:59 
If lit does crits or mini-crits but after that the marshmallow must regenerate. Critical hits do a stabbing motion. Instead of burning it one can eat it by taunting with it for speed boost (sugar) but once again it must regenerate. Has a damage penalty.
Deadprofile 4 FEB 2015 a las 18:25 
Publicado originalmente por END:
If lit does crits or mini-crits but after that the marshmallow must regenerate. Critical hits do a stabbing motion. Instead of burning it one can eat it by taunting with it for speed boost (sugar) but once again it must regenerate. Has a damage penalty.
Sounds good
dudemanclassic 13 AGO 2015 a las 21:45 
what about mashmello on hit sticks to enemys causing slower fire rate, reloading, and wepin switching
dudemanclassic 13 AGO 2015 a las 21:46 
but on hit marshmello is used and has to rengarate pver time
Jikky 25 SEP 2015 a las 14:59 
MY VERSION
If you miss atack-you miss mallow,you can deny scout's and engi's pistol,and other small crap
IT WILL DEAL 60 DAMAGE LESS!
Byron 20 FEB 2018 a las 6:25 
What if it eating the marshmallow heals you 25 HP but gives a temporary damage reduction for the weapon itself until the "Marshmallow meter" fills up again?
Scrangican 5 AGO 2018 a las 16:25 
Heal Stick
+ on hit: 25 health
- 25% health from health sources
< >
Mostrando 1-7 de 7 comentarios
Por página: 1530 50