Starbound

Starbound

Your Starbound Crew
King Kazma 2016 年 9 月 3 日 下午 12:05
Questions about mod
Is this compatible with Frackin and are there any other mods that may conflict with this one
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正在显示第 1 - 15 条,共 22 条留言
Luminaesthesia  [开发者] 2016 年 9 月 3 日 下午 1:55 
I haven't personally tested it out, but as far as I know everything should be comptabile with every mod.
Luminaesthesia  [开发者] 2016 年 9 月 3 日 下午 2:14 
Actually, I should take that back. Right now the mod does edit one vanilla file, the penguin pete at the outpost. If you have a mod that messes with Penguin Pete, then this version won't work. Besides that, all files use the patch system, and it should work fine. Trail dash is also wonky at the moment, but I'll be updating that before the end of the day.
Rampaging Sexbot 2016 年 9 月 3 日 下午 8:36 
what about installing this mod on a carecter you allready did stuff with? will that screw anything up?
hoe 2016 年 9 月 4 日 下午 1:19 
Does it work with vehicle mods cus they change penguin pete. Also FU adds loads of new planets aswell so imma wait till you test it to download this mod. Tell us when youve tested it pls
Rampaging Sexbot 2016 年 9 月 4 日 下午 1:25 
been screwing around in starbound with them both installed for a fewhours actually and so far it runs great, so im going to go with its ok :)
hoe 2016 年 9 月 4 日 下午 1:37 
thanks bro still waiting for 1.0 tho
最后由 hoe 编辑于; 2016 年 9 月 4 日 下午 1:37
Rampaging Sexbot 2016 年 9 月 4 日 下午 1:50 
yee
CadaDreamer127 2016 年 9 月 4 日 下午 8:18 
is this compatible with earth's finest and/or other crew-related mods? :steamsalty:
Rampaging Sexbot 2016 年 9 月 4 日 下午 9:12 
ive been playing with them and so far yes
i dont know about anyone else tho
DoubleDerp 2016 年 9 月 5 日 下午 1:05 
引用自 DoubleDerpGaming
question: Do i need to start a new save to get everything from this mod?
If not, that'd be great
Fluffless 2016 年 9 月 9 日 上午 8:06 
is this compatible with earth's finest and/or other crew-related mods? :steamsalty:
Yeah, that's what interests me the most as well.
最后由 Fluffless 编辑于; 2016 年 9 月 9 日 上午 8:06
Rampaging Sexbot 2016 年 9 月 9 日 下午 3:03 
引用自 Ameisenfutter
is this compatible with earth's finest and/or other crew-related mods? :steamsalty:
Yeah, that's what interests me the most as well.
so far yea it works
Teeth Guitar 2016 年 9 月 27 日 下午 4:04 
does this mod have a glitch where the crew members will duplicate themselves..? I havent downloaded this mod, but some of my saves have this extremely annoying issue.
(Reverend) Zeldafan 2016 年 10 月 13 日 上午 1:39 
So, I have a question, and it might be related/relateable to this mod. One of the ideas that I had regarding this mod, was that you could have a home base somewhere capable of housing specific crew members.

Is this assumption accurate, and if so, is there any way to include current crew members aboard a ship? For instance, I think that it would be pretty cool to have a planet/station filled with crew members that you can pick for specific misssions, and then send back to the station when you finish the mission (when you want to switch out crew members)

In this way, you would have access to all of the crew members when you wanted them by simply recruiting them again at the space station.

Not sure if this was something that you planned to implement, but it is the idea that I had in my mind when I saw your mod. Is this the intent? And if not, is there any way to make that a reality?

Just curious. I'm not really a modder.
ajsbeast 2016 年 11 月 11 日 下午 8:34 
引用自 (Reverend) Zeldafan
So, I have a question, and it might be related/relateable to this mod. One of the ideas that I had regarding this mod, was that you could have a home base somewhere capable of housing specific crew members.

Is this assumption accurate, and if so, is there any way to include current crew members aboard a ship? For instance, I think that it would be pretty cool to have a planet/station filled with crew members that you can pick for specific misssions, and then send back to the station when you finish the mission (when you want to switch out crew members)

In this way, you would have access to all of the crew members when you wanted them by simply recruiting them again at the space station.

Not sure if this was something that you planned to implement, but it is the idea that I had in my mind when I saw your mod. Is this the intent? And if not, is there any way to make that a reality?

Just curious. I'm not really a modder.

There's a space station, but idk if you can use it house crew mates. if not, that'd be cool to do.
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