Hearts of Iron IV

Hearts of Iron IV

Expert AI 5.0
santyrion 2019 年 3 月 7 日 下午 8:02
Russian localization
Hello. Tell me, is it supposed to change the language variables (responsible for the output of the text settings) in the fashion? I noticed that they periodically change, as a result of this transfer disappears and it must be re-optimized. Is it possible to somehow streamline and standardize the names of variables, so that they do not change regularly and the translation remains as up-to-date as possible and working? Please clarify these points.
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Kondi  [开发者] 2019 年 3 月 8 日 下午 12:58 
Some text changes are necessary when new things are added to the mod. There is no way to avoid this. Some localisation keys were deleted, some added. Most of them should be the same as before.

I know it's inconvenient but I don't know how it could be easier. Since a new patch was just released it's more likely that I'll add or fix things in the localization.
santyrion 2019 年 3 月 11 日 上午 9:52 
Ready to offer a partial translation (there are old practices), where to put it for inclusion in the main version?
Kondi  [开发者] 2019 年 3 月 12 日 上午 10:25 
引用自 santyrion
Ready to offer a partial translation (there are old practices), where to put it for inclusion in the main version?
Anywhere I guess. Try https://pastebin.com/
santyrion 2019 年 3 月 12 日 下午 3:00 
Kondi  [开发者] 2019 年 3 月 13 日 下午 12:15 
引用自 santyrion
Partial localization for the current version:
https://github.com/Development-IT/expertai/blob/current/localisation/EAI_l_russian.yml
add please
Looks good. :) It's updated.
santyrion 2019 年 3 月 13 日 下午 12:42 
The coding of interface headers and general descriptions has been lost. What could be the problem? what encoding to use for descriptions?
santyrion 2019 年 3 月 13 日 下午 1:02 
Maybe you should try the encoding UTF-8 less BOM?
Kondi  [开发者] 2019 年 3 月 13 日 下午 2:44 
引用自 santyrion
The coding of interface headers and general descriptions has been lost. What could be the problem? what encoding to use for descriptions?
Hmm... it seems like the font types used in the mod may not support cyrillic for some reason.
santyrion 2019 年 3 月 13 日 下午 7:09 
Clear. Can you add Cyrillic support to the mod? In older versions (up to 4.0), the crack was fully supported.
santyrion 2019 年 3 月 14 日 上午 7:22 
Slightly corrected the translation, update it from the above file.

P.S. And let's solve the issue of fonts, at least for the Russian version. Now it has finally become clear that the problem is in them.
Kondi  [开发者] 2019 年 3 月 14 日 上午 10:13 
I have to generate a new font for it... but it has to be small enough to fit into the interface.

https://imgur.com/Mlhl7tQ

Is that readable?
santyrion 2019 年 3 月 14 日 上午 11:41 
Yes. But in the future it is better to pick something better. Can I help you with the Cyrillic font somehow?
最后由 santyrion 编辑于; 2019 年 3 月 14 日 上午 11:42
Kondi  [开发者] 2019 年 3 月 14 日 下午 12:19 
It's updated. Unless you want to generate these fonts and test them yourself, then I don't know if there's anything that you can help with.

If the current font is at least readable, it's good enough for me. But it is a little wider than the fonts I use so you should avoid making the translations too long.
santyrion 2019 年 3 月 14 日 下午 12:31 
Good. About the fonts. Ready to use fonts fail? Need to create your own from scratch?
Kondi  [开发者] 2019 年 3 月 14 日 下午 12:50 
Not from scratch but there are many parameters to set up that determine how the font appears. http://www.angelcode.com/products/bmfont/
最后由 Kondi 编辑于; 2019 年 3 月 14 日 下午 12:51
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