Hearts of Iron IV

Hearts of Iron IV

Expert AI 5.0
5,015 条留言
Yes 12 月 11 日 上午 3:11 
Is there some way to use the puppet manager (especially keeping them off of my borders & supply) aspect of this mod, without using the full mod? That functionality, within total conversion mods, would be fantastic.
jakeyboy13579 12 月 7 日 下午 11:56 
Do you need the DLC for the mod to work?
Coozer 12 月 6 日 上午 11:09 
How is it at improving the ai navy? Im finding it so useless its not fun right now.
Speedshine2 12 月 6 日 上午 6:10 
EASY
Alireza hunter 12 月 5 日 上午 2:26 
please update to the latest version which adds 2 new buildings that really need min-maxing
Nomad 12 月 4 日 上午 2:23 
Oh, boy! I’ve tried the Soviets after the mod update! Settings on very hard, dynamic reinforcements and so on. Germany invade me, having more then 40 panzer divisions (7 tank, 5 mech, good support companies) and over 300 infantry, including their allies. It was pure madness to hold against, despite my entrenched armies, behind the big rivers, especially after Luftwaffe wrecked my airforce, around December 1941. I’ve managed to naval invade Odessa, then encircle 157 axis divisions in Ukraine. Most of their armour escaped, giving me real headaches, managing to breakthrough on couple of occasions my frontline. All in all, around September 1944, Romania capitulated to USSR. Germany was giving up, with 125 divisions, almost no armour and the Allies landed in Benelux. Then unfortunately, the game crashed..

Nevertheless, amazing mod!
frealone 12 月 2 日 下午 9:02 
I don't know if this is because of 1.17 or not - but the AI simply refuses to D-Day.
MechanizedWerewolf 12 月 1 日 上午 6:09 
Excellent!
leonardoflores2000 11 月 28 日 下午 1:42 
where can I find a version of ExpertAI that works with 1.16?
Hoksten 11 月 28 日 下午 12:02 
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——so interesting, even though already updated
bonk_dienstleistungen 11 月 27 日 下午 10:49 
@BigMitchUSA The Japanese focus tree is current the problem with most mods. There are question marks everywhere, not just in Expert AI. As is so often the case, we first have to load an older version.
monkbel 11 月 27 日 下午 5:56 
where to find a version of ExpertAI that works with 1.16.10? I need to finish my campaign, can't go to 1.17 yet
逆骨 11 月 27 日 上午 6:50 
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Millerko 11 月 27 日 上午 6:49 
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Sok1x15 11 月 26 日 上午 10:31 
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GOFİ 11 月 26 日 上午 8:44 
we need uptade..
BigMitchUSA 11 月 26 日 上午 7:25 
Japan still has the pre-DLC focus tree and many DLC leaders are missing
👑 What is Love? 👑 11 月 26 日 上午 5:58 
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🃏♦️PozylayaMyxa♦️🃏 11 月 23 日 上午 11:17 
Дискорд аи для даунов:lilith_whoa:
КАРА 11 月 23 日 上午 5:30 
согласен, он легче
sorry07 11 月 23 日 上午 1:30 
на самом деле этот мод круче чем расхайпленный дискорд аи
Dresar2 11 月 22 日 下午 9:09 
NO vanillna game without this mod!
𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 11 月 22 日 上午 11:32 
tyvm
КАРА 11 月 22 日 上午 6:40 
Update please
grandma pussy 11 月 20 日 上午 11:27 
When can we expect it to be updated to new DLC? :)
rodderz2003 11 月 17 日 上午 9:36 
anyone else getting an issue where with this mod germany doesn't breakthrough and win europe in 39-40?
>:) 11 月 12 日 下午 3:50 
the AI no longer builds carriers even when i set for them to build it
FracxPlayz 11 月 11 日 上午 10:27 
@jackie yes
jackie 11 月 2 日 下午 7:57 
do i need the dlcs for this to work? i only have man the guns
alvarotolentino53 10 月 31 日 上午 7:25 
Is it compatible with Great War Redux?
Venusian Guy 10 月 24 日 上午 11:42 
Is this compatible with Kovas' States Reworked Expanded
Lubnut 10 月 24 日 上午 12:10 
I think it would really benifit from a cap on division count though. Like I said in my original comment, I notice that the AI loves to stack 30+ divisions on particular tiles, and the division counts only seem to get higher and higher. If thats a lot of the reason for performance hits then 100%, add a division cap. Or at least make it an option as part of the performance mode.
Kondi  [作者] 10 月 23 日 下午 10:54 
@Lubnut Ah, I see where you're coming from. I'm really just used to playing slow games and the performance being about that level (2019 or earlier). I'll keep it in mind when updating for the next DLC in case there are any useless performance hogs in the mod but the mod will probably stay on the slower side. In my experience unless something is bugging out, the pre-war years are slower in the mod but once the war starts and the division counts go up, the main performance hold up becomes those divisions and I don't really want to reduce the AI's division counts.
Lubnut 10 月 23 日 下午 6:14 
I have a pretty recent CPU by AMD and even with performance mode on it becomes barely playable in 1941. It actually reminds me of when I first played hoi on a very average system for 2019 and it would take 1-2 days to finish a campaign. Vanilla hoi4 on my rig can go from 1936-1944 in about 2 hours. I would 100% reccomend this mod if it wasn’t for performance, i would reccomend looking at what extra scripts you can afford to cut (i imagine having 3-4 strategies coded for individual ai composition priorities is rather taxing for example?)
Kondi  [作者] 10 月 23 日 上午 6:29 
@Lubnut Some people mention performance problems. I very purposefully use up performance gains from new HOI4 patches to add more and more complex scripts. The performance doesn't seem "laggy as hell" on my system with a good 3-year-old CPU although there is an obvious performance hit. When it becomes truly laggy on my system, that's really the only time I can start looking for issues unfortunately.
Lubnut 10 月 22 日 上午 5:18 
Reading these comments is really making me feel for the mod author. People really just refuse to read anything hey.

That being said, this mod is laggy as hell. Its obviously very script heavy. The only noticable difference is that the AI seems to like doom stacking on important city victory points waiting for you to encircle them (usually 30+ at a time). The AI also makes pretty good air designs. But not worth the performance hit.
Micflame 10 月 18 日 上午 7:39 
will this mod work with the new 1.16.10 update?
MechanizedWerewolf 10 月 16 日 下午 12:26 
@superserb cause it's probably not fking compatible lol
SuperSerb 10 月 15 日 下午 11:57 
why is a mod for ai difficulty having issues with research mods, it breaks my reworked air designer
Corrupted 10 月 8 日 下午 7:21 
update pls
Little Goober 10 月 5 日 上午 8:17 
It breaks Research Tech mods Like 'Extended Tech Tree 1960' :Dogeface:
alexaltdorf 10 月 1 日 下午 1:52 
I don't agree with those that say that this mod has been superseded by Sheep's AI. They do different things. I like to have a challenging AI, but if I wanted to have a true multiplayer experience, I would multiplay.
Private Private 9 月 25 日 上午 1:41 
Is there a setting to nerf Austria? For some reason whatever this mod does makes it impossible to early Anschluss. I ended up sitting around with well over a million manpower in fully equipped divisions and it still wouldn't let me take the focus.
Lance-36 9 月 24 日 下午 5:04 
This mod works and from what I can tell it will never stop working. Perfect for those who have grown complacent with their single player strategys and want a somewhat player like equivalent challenge
Counter Culture 9 月 23 日 下午 6:32 
Thank you for your continually work on this mod. One of the few mods I can always count on when updates come out to have some fun. :peace_hoi:
Yolo$wagger 9 月 23 日 下午 4:52 
This mod used to be absolutely essential, but it has now been superseded by "Sheep's mod", which is pretty much Expert AI on Pervitin.

Thank you for all your hard work, Kondi!
blond_architect 8 月 31 日 上午 5:52 
ultimate tech tree mod doesn't work alongside this. meh.. expected, but would be fun if it worked so.
Vladimir Putin 8 月 23 日 下午 10:21 
мод для тех, кто не в курсе возможностей подкрутить ползунки в меню
GetThatNiagaraBeachOffThePlane 8 月 22 日 上午 1:42 
sheep ai mod is a lot better than this garbage
СадаM ХусейH 8 月 21 日 上午 6:45 
бот всё такой-же тупой а мод просто добавляет ботам бафы хрень но прикольно