安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
The strange thing is that it spawned a few times correctly. I managed to spawn the medium scan on my ship (BYOS from FU) but again it seems that it was just a coincidence.
But enough of the whining, i have an idea to solve the problem. I tought about modifying the object file we can extract from the log file.
As far as I understand "layoutTableBackground" : {...} contains all the information of the background with "row" : {"column" : block }. And the corresponding blocks come from "blocksTable" : {...}.
The thing is, this is my "blocksTable" : {
"miab_scaffold" : 4,
"concrete" : 15,
"smoothmetal" : 6,
"apexshipsupport" : 8,
"copper" : 16,
"modernplatform" : 9,
"icegrass1" : 3,
"frozensand2" : 1,
"snow" : 17,
"magnesium" : 2,
"hazard" : 13,
"glass" : 11,
"ironblock" : 10,
"cloudblock" : 12,
"coal" : 5,
"apexshipdetails" : 7,
"sand" : 14
},
And as far as I can tell modernplatform is the only platform and it did not occour in the backgroundtabe.
Any further Ideas? Did I missed something if I want to replace the blocks?
Can you maybe tell me more about the "unancored" error? Does it come somewhere from the game or did you programmed it into your mod?
I am kind of eager to solve this problem, so as long you can throw ideas at me where to look I'm willing to search for a solution for that problem
https://steamuserimages-a.akamaihd.net/ugc/964219973640606706/0F81EE1DF7B5A2839BA10D4A0523FD62A6B5C526/
As you can see one on left is before scan one on right is after print