Starbound

Starbound

XS Mechs - Vehicle Edition
Metalloman1 2016 年 9 月 24 日 上午 7:40
Mechs and railevators
Hi @lophatkao,

I was designing a mech hangar for my base when I noticed that parked mechs fall from moving railevators, which is really bad, because I thought about a mech selector where each button will bring a mech from its own hangar room to the above hangar corridor, where the "runway" to the outside is.

Is it possible to allow parked mechs to "follow" moving railevators like a PC or a NPC does?

Also, if the above is possible, could you create a bigger (maybe slower too, like a cargo-lift) railevator platform for bigger mechs to fit on?


I was trying to do something like this:

http://antraxx.com/assets/images/gameplay/elevator_preview.gif

(elevator only)

最后由 Metalloman1 编辑于; 2016 年 9 月 24 日 上午 10:18
< >
正在显示第 1 - 2 条,共 2 条留言
Metalloman1 2016 年 10 月 15 日 下午 2:19 
@lophatkao: don't you like this idea? :)
Metalloman1 2016 年 10 月 17 日 上午 11:33 
In alternative, about this:



引用自 Metalloman1
Hi @lophatkao,

Is it possible to allow parked mechs to "follow" moving railevators like a PC or a NPC does?


(elevator only)

if you don't want to add this feature to your mod, can I ask you if you know what I have to modify in the game files to avoid mechs to fall off moving railevators?


Sorry if I bother you, but I'd really like to implement cargo-lifts for vehicles in my hangar! :)
< >
正在显示第 1 - 2 条,共 2 条留言
每页显示数: 1530 50