Starbound

Starbound

Gardenbot2 : Reboot Edition
Clocks Coyote 2016 年 8 月 13 日 下午 7:00
Bug Found
Ok so i found that somthing may have been overlooked in this. The bots are totally invulnerable to any form of damage. I noticed this after seeing one of my guardbots take several hundred points of damage with no effect aside from the damage number.

I decided to investigate if this was a true issue or if perhaps the HP was simply very high. To do this i took a Guardbot down to the core of a planet and activated it then pulled the platform so that it dropped onto a second platform just under the surface of the lava. The damage counter started. tens, then hundreds, then thousands, hundreds of thousands, millions and even into the billions of damage per second. At this point the damage counter simply stopped tallying. The bot was still there and still active after takeing several Billion points of damage.

Considering the amazing quality of this mod i have a feeling that this was probably an oversight when these were being scripted however due to the potentialy gamebreaking exploitation possibility i thought i should report it.
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assbeater420 2016 年 8 月 17 日 下午 2:31 
Have you tried hitting it with a bug net?
Clocks Coyote 2016 年 8 月 17 日 下午 3:10 
a what?

The whole point is that it cant be killed. Like for instence if i am useing it to guard my base it will be 100% effective all teh time.
Fluffless 2016 年 8 月 18 日 上午 3:48 
Read the description. The bot can only be killed with the bugnet.
Clocks Coyote 2016 年 8 月 18 日 上午 9:11 
Well thats dissapointing.... But it dose mean its not a bug so that awnsers my question :)
The_Best_Bacca_Z 2017 年 1 月 4 日 下午 6:12 
They mean that it cannot be killed by monsters, making it overpowered.
One Punch Man 2017 年 6 月 22 日 下午 5:24 
1)Pets attack bots(at least Scandroid does)
2)Sometimes bot go to the chest, which is much futher away
最后由 One Punch Man 编辑于; 2017 年 6 月 22 日 下午 5:24
KINSHINJI 2017 年 8 月 18 日 下午 5:41 
companions attack the bots [mining bots] the only bug i noticed really so far...can this be fixed?
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