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I'd suggest to take a look which mod adds the FindPath_Patch1, GenerateNewPath_Patch1, TryEnterNextPathCell_Patch1, DoSingleTick_Patch2.
It should be shown somewhere at the beginning of the file.
One of these patches may do something critical to overload a list with path nodes. This should never happen, except when you have a kind of endless loop somewhere.
My guess is an error in the patch1 of the FindPath function. But I have no idea what mod does that.
Seeing my task manager go 99% with 56GB of RAM being used by Rimworld was indeed an experience.
Thatnk you!