Garry's Mod

Garry's Mod

Splatoon Smart AI
Where is the ai improvement?
I dont see anything diferent from a rebel ai.
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Me too...
Smez Moré Prakezz  [kehittäjä] 25.7.2018 klo 21.58 
They're more responsive, obvious teamwork(when their friend was shot, he/she will call backup and they will coming at the shooting scene), and can find a shortcut on the map (with AI nodes).
Smez Moré Prakezz lähetti viestin:
They're more responsive, obvious teamwork(when their friend was shot, he/she will call backup and they will coming at the shooting scene), and can find a shortcut on the map (with AI nodes).
That actually sounds like a too simple improvements, citizens with their full spawnflags act like you said, (squads, call for help, navigation) those are citizen able things
Smez Moré Prakezz  [kehittäjä] 25.7.2018 klo 22.19 
ivanvladimir04 lähetti viestin:
Smez Moré Prakezz lähetti viestin:
They're more responsive, obvious teamwork(when their friend was shot, he/she will call backup and they will coming at the shooting scene), and can find a shortcut on the map (with AI nodes).
That actually sounds like a too simple improvements, citizens with their full spawnflags act like you said, (squads, call for help, navigation) those are citizen able things
Yeah. They're basically HL2's AI.
Smez Moré Prakezz lähetti viestin:
ivanvladimir04 lähetti viestin:
That actually sounds like a too simple improvements, citizens with their full spawnflags act like you said, (squads, call for help, navigation) those are citizen able things
Yeah. They're basically HL2's AI.
I was expecting something unique :(
I plan on Staging a Swat Scene. How do I extract the ai and not the models?
I dont want a bunch of paralyzed siegers getting stuck on stairs
Viimeisin muokkaaja on DR. JOHN DEJAVU 1984; 4.6.2019 klo 20.36
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