Space Engineers

Space Engineers

[Obsolete] Natural Gravity - make asteroids have ship-pulling gravity
NyxeonFox 2015 年 3 月 29 日 上午 9:29
Gravity not affecting blocks...
I have the mod installed, and it creates a gravity field around an asteroid, but if I then go on to use /ng strength 1.00, it says the asteroid doesnt have natural gravity. It doe this for any setting, and when I continue to use /ng create a second time, it adds another 0.2 G onto the gravity (which isnt affecting none-mass blocks)... I am using mods, any ideas?
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Digi  [开发者] 2015 年 3 月 29 日 下午 6:13 
No idea, can you post your world ? :}
NyxeonFox 2015 年 3 月 30 日 上午 10:57 
Ahh, I've found out. Your mod seems to clash with the stargate mod. It classes the DHD as a reactor, and gives an error saying the NG gravity is conflicting. The SG mod will work if it the hardcore version, but it doesnt allow the NG to work properly...
Digi  [开发者] 2015 年 3 月 30 日 上午 11:01 
Yeah, the per-object script doens't allow more than one mod do add a script to an object, which is kinda lame.

I'll have to update this some day to remove that dependancy which is gonna take some rewriting and retesting.
NyxeonFox 2015 年 4 月 2 日 下午 12:33 
KK Thnx
Digi  [开发者] 2015 年 5 月 1 日 上午 5:39 
Hey, try the dev version: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=387664382
It's been rewritten to avoid collissions with other mods.
NyxeonFox 2015 年 5 月 10 日 上午 5:04 
Thanks
Digi  [开发者] 2015 年 5 月 28 日 上午 10:48 
引用自 Digi
Yeah, the per-object script doens't allow more than one mod do add a script to an object, which is kinda lame.
This is no longer an issue since SE v01.084 !
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