Space Engineers

Space Engineers

[Obsolete] Natural Gravity - make asteroids have ship-pulling gravity
正在显示第 1 - 10 项,共 48 项条目
< 1  2  3  4  5 >
更新于:2016 年 3 月 17 日 下午 2:50

- Fixed for refactoring in v01.126.

更新于:2016 年 3 月 6 日 上午 7:15

- Fixed not working in v01.124 due to refactoring.

更新于:2016 年 1 月 14 日 下午 10:47

- Fixed not working in v01.117 due to API changes.

更新于:2015 年 10 月 23 日 上午 1:10

- Updated to work on the latest game version.

更新于:2015 年 10 月 15 日 下午 10:52

- Updated to work on the latest game version

更新于:2015 年 8 月 13 日 下午 1:37

- Added /ng align station which is a client-only setting (not saved, not synchronized);
- Align station feature rotates any new stations you place towards gravity fields if placed in one;

更新于:2015 年 8 月 5 日 上午 8:12

- Ship's center (used in direction calculation and to determine if it's in the field or not) is now the ship's center of mass instead of the pivot.

更新于:2015 年 7 月 19 日 下午 5:46

- Added reliable damage prevention to the natural gravity blocks.

更新于:2015 年 7 月 18 日 下午 9:50

- Added more log messages for info.log file along with some indentation for some related entries.

更新于:2015 年 7 月 3 日 上午 3:41

- Updated code to not rely on the refactor backwards compatibility which was done a few updates ago.