Space Engineers

Space Engineers

[Obsolete] Natural Gravity - make asteroids have ship-pulling gravity
363 条留言
Victoria, Angel of the void 2022 年 6 月 8 日 上午 11:17 
Probably works better than actual planets.
:steammocking:
Fullercloth2201 2021 年 11 月 28 日 上午 12:14 
could still be used as you can make a real big asteroid witch has its own gravitational pull like irl
vizthex 2020 年 11 月 4 日 下午 12:26 
it's hard to believe planets are already 4 or 5 years old, damn.
Novum33 2020 年 3 月 22 日 下午 1:05 
please fix it
sakuhanaX3 2018 年 11 月 18 日 下午 3:30 
doesent work :steamsad:
Renay Edor 2018 年 8 月 3 日 下午 9:19 
Could you still update this? Even if planets make it defunct, asteroids with their own gravity is still semi-realistic, and as some others have said, their computers can't handle planets but still want the fun of fighting against natural gravity wells
[CF] Lysander 2018 年 5 月 29 日 下午 2:51 
Please keep this going. My computer cant handle planets. This is the only way for me to simulate it...
Ducky 2018 年 2 月 2 日 下午 5:43 
i wish this mod would update, had so much fun back in the day.
:(
Novum33 2018 年 1 月 16 日 下午 5:10 
:(
Novum33 2018 年 1 月 16 日 下午 5:10 
:(
Master Anon 2017 年 7 月 20 日 上午 9:25 
can i put it on a ship and counteract "natural" gravity of a planet?
Iamus 2017 年 1 月 22 日 上午 11:16 
+Nikolas I'm not sure this mod works in that way. As stated in the description, it is a sphereical gravgen
Digi  [作者] 2017 年 1 月 22 日 上午 2:32 
Sure, but I think this is too old and out of date to be of any use.
Nikolas March 2017 年 1 月 21 日 下午 8:49 
i would like permission to use this mod to help create a jump interdictor please :D
Para 2016 年 8 月 30 日 下午 1:15 
I can run planets but I still wanted a mod to add natural gravity to asteroids
xCeezyx 2016 年 8 月 29 日 下午 6:50 
YES
pokeface119 2016 年 8 月 13 日 上午 11:04 
I'd say this is still important since (Some of us Can't Run Planets) adding gravity to asteriods seems legit.
Visentinel 2016 年 7 月 24 日 上午 3:50 
would love to see this working again
-₪EPIC₪- Fail 2016 年 7 月 8 日 下午 4:46 
dropped mod?
-₪EPIC₪- Fail 2016 年 5 月 14 日 下午 2:53 
any idea why it crashes yet?
The Noob You Hate. 2016 年 4 月 12 日 下午 2:26 
:(
Parma Sean 2016 年 3 月 27 日 上午 2:03 
you can still use it if planets LAG you to much by you i mean me :steamsad:
КОТЯРА 2016 年 3 月 21 日 上午 12:01 
(:steamsad:
Digi  [作者] 2016 年 3 月 20 日 上午 2:05 
This mod seems to cause the game to freeze and crash without any errors after loading even an empty world in v01.126.007 and since it doesn't give me any errors I have no idea what causes it :(
Iamus 2016 年 3 月 12 日 上午 11:41 
@KOTRPA details help. A vauge "fix it" doesn;t give enough information to actually fix it.
Digi  [作者] 2016 年 3 月 12 日 上午 9:07 
There's nothing to fix from what I can see.
КОТЯРА 2016 年 3 月 12 日 上午 8:29 
PLEASE FIX IT FOR NEW UPDATE!!!!!!!!!!!! PLEEEEASE!!!:steamhappy:
Big Ron 2016 年 3 月 6 日 下午 1:51 
Thank you Digi, I'll give it a shot!
Digi  [作者] 2016 年 3 月 6 日 上午 7:16 
Well I fixed the compile issues and it should work now unless something else got broken through the game updates.
Big Ron 2016 年 3 月 5 日 下午 11:03 
Doesn't work! typing the commands in the chat isn't doing anything :steamsad:
Lathy...or is it 2016 年 3 月 5 日 下午 4:45 
Hey, Digi, any chance you could be persuaded to bring this one back to life? Many moons around planets are actually captured asteroids, and it would be cool to be able to simulate this in-game.
Iamus 2015 年 12 月 21 日 下午 11:40 
I really enjoyed this mod, before planets. I have given it a positive review. I am just going through my subscriptions, and removing old/outdate/nolonger worked on, mods.

This was one of my most used mods, and I am impressed by the quality of the mod. It was really well done, and you should be proud. Thank you for hundreds of hours of enjoyment.
AryxCami 2015 年 11 月 21 日 上午 4:34 
Good mod, it means that all DX9 users Can (kind of) enjoy planets :steamhappy:
Digi  [作者] 2015 年 11 月 15 日 下午 8:45 
@aaronfranke
Without the log I can't really help, upload it to pastebin.com or something.
Mr.Nobody 2015 年 11 月 15 日 下午 8:21 
and you can use it to still make huge grav cannons
Mr.Nobody 2015 年 11 月 15 日 下午 8:20 
you will be remembered you litterly gave me hours of entertainment here is a link of me messing with your mod i was enjoying it
https://www.youtube.com/watch?v=QrsF1avIWbw
aaronfranke 2015 年 11 月 15 日 下午 4:55 
"It should still work but there's no reason to work on it anymore XD"

This mod causes constant crashes when used on a world with planets, so no it doesn't work. From what I could gather from the logs, some issue with planets conflicting with the asteroid generator is causing this mod to crash the game to desktop.
Energy 2015 年 11 月 15 日 上午 11:24 
@Digi If you want to make somethign worth while for planets, add re-entry effects or effects when you break the speed of sound.
Digi  [作者] 2015 年 11 月 15 日 上午 7:39 
Nope, quite obsolete :P
Huge asteroids aren't good at all and you're better off making a custom planet instead which'll use way less RAM and have way more customization.
Energy 2015 年 11 月 15 日 上午 7:33 
This mod is not obsolete. It still has a use. You can give Gravity to your own made planets, or asteroids. It lost some of its use with this new planet update, but it still has a use.
Lonewolf 2015 年 11 月 15 日 上午 1:55 
Notice it was marked obsolete. Thanks for giving us gravity. This allowed us to do so much whilst waiting for planets.
Zenithas 2015 年 11 月 13 日 下午 10:49 
Thank you for the effort taken; the planets update seems to render this both obsolete and bugged. My thanks for the wonderful work you had done prior!
MrFox 2015 年 11 月 13 日 下午 5:55 
Loved this mod Digi one of the best i have ever used!!! but now it time to retire this D;
OssomUmbra 2015 年 11 月 12 日 下午 12:26 
Thank you for letting us simulate planets until today, I hope you continue making new and brilliant mods!
goatstonail 2015 年 11 月 5 日 下午 4:14 
digi, sorry, i took a very long time to reply, Mass_limit is set to 0, not important now though, ive downloaded the planets Beta
lostsoul3471 2015 年 10 月 23 日 下午 5:49 
I can confirm Valyn's issue, and the fix as well. /ng create drops 2 fields and to get it back to normal, /ng remove to get rid of the dupe.
Valyn 2015 年 10 月 23 日 上午 4:08 
I seem to be getting a double effect for the mod after the update. using the /ng create one time will make two grav points. I have to use the /ng remove to remove one of the extra grav points
gornyakmaniac 2015 年 10 月 23 日 上午 1:15 
Thank you!
Digi  [作者] 2015 年 10 月 23 日 上午 1:10 
Fixed, hopefully no more surprises here xD
gornyakmaniac 2015 年 10 月 22 日 下午 10:17 
same, it's broken :(