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But the path doesn't stop there, the "378084827.sbm_NaturalGravity" is also a folder, inside it you'll find the "config.txt" file.
I don't know why the commands don't work for you... did you add the mod to the worlds' mod list ? Do you have other mods that might use the /ng command ?
Let me know if you found that config.txt file.
That path is the only path I can use to write files to.
I was playing on the "Asteroids" world template in survival, and was in the standard respawn ship. Once I enabled gravity on the asteroid, the ship started drifting. I carried it as far away as I could (extremely far), but it was still coming in too fast... and when it finally got back to the asteroid under the force of gravity alone, it had so much velocity that the rear half of it was disintegrated entirely.
And I hope you understood from the config's comments that those radius/strength_min/max settings only affect newly created gravity fields. You can edit existing ones with /ng strength and /ng radius.
Respawn ships spawn with dampeners off which is probably why it accelerated so much... not sure about the disintegration part, the game has no structural strength calculations for individual grids, it must've hit something that made its back vanish xD
The first respawn ships' thrusters are strong enough to gently land it in 0.333G, but it won't take off unless you use the back thrusters.