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报告翻译问题








https://gist.github.com/HugsLibRecordKeeper/e6e42d081848a080bacff9c7ba0ffa58
Seems like your game is not able to find class defined in Disposition's dll, but your log shows a lot more problems coming from other mods as well.
1. Does your game load normally if you just remove Disposition?
2. Do you have Rimpsyche Personality Core installed?
3. Do you have a log that shows your mod list?
Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 85860C09]
at Maux36.RimPsyche.Disposition.JoyGiver_Meditate_Reflectiveness.GetChance (Verse.Pawn pawn) [0x00008] in <37694548771f49919414eaa3cc7cdf18>:0
at Kz.JobGiver_HardworkingJoy.TryGetJoyOnChances (Verse.Pawn pawn, System.Boolean canDoDuringMedicalRest) [0x00123] in <366115e91452464e8f87b593f1220925>:0
at Kz.JobGiver_HardworkingJoy.TryGiveJob (Verse.Pawn pawn) [0x00029] in <366115e91452464e8f87b593f1220925>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <24d25868955f4df08b02c73b55f389fe>:0
at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0012f] in <24d25868955f4df08b02c73b55f389fe>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch9(System.String)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_PrioritySorter, Verse.Pawn, Verse.AI.JobIssueParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_PrioritySorter, Verse.Pawn, Verse.AI.JobIssueParams)>(Verse.AI.ThinkNode_PrioritySorter, Verse.AI.ThinkResult&, Verse.Pawn, Verse.AI.JobIssueParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)>(Verse.AI.ThinkNode_Priority, Verse.AI.ThinkResult&, Verse.Pawn, Verse.AI.JobIssueParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Tagger.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Subtree.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)>(Verse.AI.ThinkNode_Priority, Verse.AI.ThinkResult&, Verse.Pawn, Verse.AI.JobIssueParams)
[Core, Assembly-CSharp.dll] Verse.AI.ThinkNode_Conditional.TryIssueJobPackage(Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Verse.Pawn, Verse.AI.JobIssueParams),Verse.AI.ThinkResult Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_Priority, Verse.Pawn, Verse.AI.JobIssueParams)>(Verse.AI.ThinkNode_Priority, Verse.AI.ThinkResult&, Verse.Pawn, Verse.AI.JobIssueParams)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch2(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Glue:AbiFixup<Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker:DetermineNextJob(Verse.ThinkTreeDef&, System.Boolean),Verse.AI.ThinkResult Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch2(Verse.AI.Pawn_JobTracker, Verse.ThinkTreeDef&, System.Boolean)>(Verse.AI.Pawn_JobTracker, Verse.AI.ThinkResult&, Verse.ThinkTreeDef&, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.TryFindAndStartJob()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch5(Verse.AI.Pawn_JobTracker, Verse.AI.JobCondition, System.Boolean, System.Boolean)
[Core, Assembly-CSharp.dll] Verse.AI.Pawn_JobTracker.JobTrackerTickInterval(System.Int32 delta)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Pawn.TickInterval_Patch2(Verse.Pawn, System.Int32)
[Core, Assembly-CSharp.dll] Verse.Thing.DoTick()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickList.Tick_Patch3(Verse.TickList)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.DoSingleTick_Patch4(Verse.TickManager)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.TickManager.TickManagerUpdate_Patch4(Verse.TickManager)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch4(Verse.Game)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root_Play.Update_Patch3(Verse.Root_Play)
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref D6C87E4]
at Maux36.RimPsyche.Disposition.Ideology.CompAbilityEffect_Counsel_Patch+CompAbilityEffect_Counsel_ExtraLabelMouseAttachment.Postfix (System.String& __result, Verse.LocalTargetInfo target, RimWorld.Ability ___parent) [0x00015] in <c8a3626f328940f1b0ca88ef9c185192>:0
at RimWorld.CompAbilityEffect_Counsel.ExtraLabelMouseAttachment (Verse.LocalTargetInfo target) [0x00161] in <31482697ada14932981abc5e76101d5d>:0
- POSTFIX Harmony_RimpsycheIdelogy: Void Maux36.RimPsyche.Disposition.Ideology.CompAbilityEffect_Counsel_Patch+CompAbilityEffect_Counsel_ExtraLabelMouseAttachment:Postfix(String& __result, LocalTargetInfo target, Ability ___parent)
at RimWorld.Verb_CastAbility.DrawAttachmentExtraLabel (Verse.LocalTargetInfo target) [0x0001a] in <31482697ada14932981abc5e76101d5d>:0
at RimWorld.Verb_CastAbilityTouch.OnGUI (Verse.LocalTargetInfo target) [0x00021] in <31482697ada14932981abc5e76101d5d>:0
at RimWorld.Targeter.TargeterOnGUI () [0x00013] in <31482697ada14932981abc5e76101d5d>:0
- POSTFIX SmashPhil.VehicleFramework: Void Vehicles.Patch_Rendering:DrawTargeters()
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00079] in <31482697ada14932981abc5e76101d5d>:0
- POSTFIX Bubbles: Void Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs:Postfix()
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0001f] in <31482697ada14932981abc5e76101d5d>:0
- POSTFIX net.pardeike.rimworld.mod.camera+: Void CameraPlus.UIRoot_Play_UIRootOnGUI_Patch:Postfix()
at Verse.Root.OnGUI () [0x00046] in <31482697ada14932981abc5e76101d5d>:0
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
- POSTFIX net.pardeike.rimworld.mod.camera+: Void CameraPlus.Root_OnGUI_Patch:Postfix()
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch2 (Verse.Root)
Ah darn it, yes I found the issue. Unfortunately I'm at my hometown now and can't update the mod untill next weekend.
The bug condition is having clicked the counsel ability and then hovering over something that is not a pawn. I'll put this up In the mod page. You can avoid this by clicking the ability button near the target pawn so the mouse does not get to hover over anything else.
Sorry for the inconvenience. Will fix this issue when I get back.
All good! I'll wait until you fix it, currently just testing out all my mods right now. Thanks for the speedy reply.
EDIT: After some thought I can understand how this could be intended but it still seems counter intuitive. If it is intended perhaps some clarity tool tips could be added?