全面战争:战锤3

全面战争:战锤3

Formations Full version
Arcaion  [开发者] 9 月 17 日 上午 11:56
More advanced Info about animations changes
Animation changes:

Chaos Halberds:
-They carry their polearm weapons upright like pikes instead of twohanded carry like greataxes. You can much easier recognise them on a battlefield as a polearm unit and it looks better, more manacing.
-spinning attack animation removed

Chaos warriors and marauders:
-editted ther combat_idle/ready animation and shields up animations standing and moving so they cover themselfs properly with shields from missile fire.
-removed spinning attack animation

Kislev Tzarsguard shielded:
-Use combat idle animation from armorred kossars with shields (they dont stand in open stance when attacked the put their shields in front of them),
- removed jumping animations

Armorred Kossars, shields: removed jumping attack animations

Empire spearmen(pikes):
-removed underhand slashing animation that halbers use and replaced it with dobble jab animation from cathay peasants animation

Empire spearmen, shields and swords with shields (these are used by bretonia as well):
-removed jumping and spinning animations
-imported to their skeletons animations from kislev shiedled units for more attack wariations (overhand stab, overshield slash, short shieldbash, and chestleveled slash)
-corrected shield possition while shielding them from missiles

Dwarfs:
-removed all attack animation that made dwarfs jump into enemy lines and make them die faster
-mashed together standing animation with single axe swipe animation to make the dwarves fight in a single line without breakign the formation
-added new combat ready animations so they presend their shields towards the enemy when braced, in original they just stand there like they are waiting for a buss....
-corrected shield possition whil covering them from missiles