Slay the Spire

Slay the Spire

Orison
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Icya  [개발자] 2025년 8월 25일 오후 4시 16분
Wish List
在底下留言你的任何願望
可行且我覺得不錯就會找時間實現
Leave comments below about any of your wishes. If they are feasible and I think they are great idea, I will make them come true.
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Saturno 2025년 9월 4일 오전 7시 07분 
Hi!, first of all, pretty cool mod! it made me go back to play modded STS, it is really fun to find new or wacky synergies by using orisons

I have thought of some ideas for new orisons, don't know how feasible are these but decided to leave them here nonetheless

Blessing:

-- Retain - Exhaust

-- Effect: On use exhausts status cards on your hand

-- Adv: Also exhausts curse cards


Equipment:

-- Exhaust

-- Effect: On use gives player 2 plated armor

-- Adv: Gives 3 plated armor


Ancient:

-- Exhaust

-- Effect: On use gives channels 1 random Orb

-- Adv: Also gives 1 Focus


Alchemize:

-- Exhaust

-- Effect: On use exhausts 2 cards and gives 1 random potion

-- Adv: Exhausts 1 card instead
Icya  [개발자] 2025년 9월 4일 오전 7시 22분 
@Saturno Good idea, thank you for your new orisons, I will consider them
Icya 님이 마지막으로 수정; 2025년 9월 4일 오전 7시 23분
6TrenchgendersInATranscoat 2025년 9월 5일 오후 12시 09분 
Hi! I've been really liking your mod a lot :) It's not a new Orison suggestion, but I've been fiddling with the values in the config myself to bring it into balance with my other mods, and it's left me with two config requests if feasible:
1. Could the turn amount be edited (meaning, for example, that instead of something being able to happen once over the course of one turn if I chose, I could make it once over two turns? Or for another example, the cost of a card reducing every second turn instead)?
2. Could negative values be an option for the change in energy with the Birth event? I'm struggling to simultaneously balance it and differentiate it from the retaining Orison, especially when Adv. Orisons come into play

Aside from those, I like the requests that Saturno made and think they sound like loads of fun! Thank you for making this mod, and thank you for being open to requests! Have an excellent day :)
Icya  [개발자] 2025년 9월 5일 오후 5시 52분 
6TrenchgendersInATranscoat 님이 먼저 게시:
1. Could the turn amount be edited (meaning, for example, that instead of something being able to happen once over the course of one turn if I chose, I could make it once over two turns? Or for another example, the cost of a card reducing every second turn instead)?
2. Could negative values be an option for the change in energy with the Birth event? I'm struggling to simultaneously balance it and differentiate it from the retaining Orison, especially when Adv. Orisons come into play

Thanks for your suggestion!
1. Do you mean the cool down turns? Great idea.
2. Also great idea. I want to make some configs of events, too. Then everyone can choose to enable them or not, and adjusting the amount of curses obtained.

You gave me an idea, maybe there can be a cross-battle cool down config, for example, some orisons can only be used once every two battles.
However, these are a lot of work, I can not complete them quickly, since I'm in new semester now, and I just addicted to Silk Song XD.
6TrenchgendersInATranscoat 2025년 9월 5일 오후 8시 57분 
Hahaha; that all makes sense, and I'm glad to have sparked inspiration! Have fun with Silksong :)
Sagil 2025년 9월 7일 오전 7시 51분 
Would be nice to be able to adjust orison values in the config, e.g. how much block or spikes an orison provides.
Icya  [개발자] 2025년 9월 7일 오전 7시 54분 
Sagil 님이 먼저 게시:
Would be nice to be able to adjust orison values in the config, e.g. how much block or spikes an orison provides.

You can adjust them by clicking on each Orison icon on the "Orisons and Configs" page.
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