Total War: WARHAMMER III

Total War: WARHAMMER III

The Hung – Lords of the Steppes
Salty Old Fisherman  [utvecklare] 7 sep @ 13:50
Bug Reports (Patch 6.3)
ENSURE YOU ARE USING THE UPDATED MOD VERSION

Feel free to drop any bug reports here. Please ensure that you've thoroughly checked that:

1.) The error only occurs when using Mixu's Unlocker and The Hung (no lists of 200+ mods)
2.) You're able to recreate the bug/crash

Leave as many details as you can and I'll do my best to fix them!
Senast ändrad av Salty Old Fisherman; 7 sep @ 13:51
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The increased range from Settling doesnt seem to actually have an effect.

No extra mods.
Crashes on end turn or when I zoom camera out all the way. My movement icon just disappeared on my main lord and he can't move into any other stance. This follows into every save in that campaign. Is Ur khan has too many abilities, he doesn't have multiple pages like other lords do and it doesn't give you the option or the icon doesn't show up that goes to the next page of his in battle abilities if all the slots around his battle icon are taken already. No extra mods
Senast ändrad av Doom Daddy; 12 sep @ 7:21
Ursprungligen skrivet av Doom Daddy:
Crashes on end turn or when I zoom camera out all the way. My movement icon just disappeared on my main lord and he can't move into any other stance. This follows into every save in that campaign. Is Ur khan has too many abilities, he doesn't have multiple pages like other lords do and it doesn't give you the option or the icon doesn't show up that goes to the next page of his in battle abilities if all the slots around his battle icon are taken already. No extra mods
Got the bug where I can't change Ur-Khan's army stance
Salty Old Fisherman  [utvecklare] 13 sep @ 8:18 
Ursprungligen skrivet av Doom Daddy:
Crashes on end turn or when I zoom camera out all the way. My movement icon just disappeared on my main lord and he can't move into any other stance. This follows into every save in that campaign. Is Ur khan has too many abilities, he doesn't have multiple pages like other lords do and it doesn't give you the option or the icon doesn't show up that goes to the next page of his in battle abilities if all the slots around his battle icon are taken already. No extra mods

Was this an old save (pre 6.3) or a save from before IEE's update (if you are using IEE)? There have been several hotfixes and content updates to both mods since then, and trying to use an old campaign will almost certainly break things.
The Aghol don't have a research button. Navigating to the technology pane via the end-of-turn reminder brings up a blank page with nothing to interact with. Continuing to the next turn, saving and reloading, starting a new campaign, etc. all have no effect. I think this was present in 6.2 as well. No other mods but Mixu's are used in either case, however. All other Hung minor factions can access technology normally.
Ursprungligen skrivet av Salty Old Fisherman:
Ursprungligen skrivet av Doom Daddy:
Crashes on end turn or when I zoom camera out all the way. My movement icon just disappeared on my main lord and he can't move into any other stance. This follows into every save in that campaign. Is Ur khan has too many abilities, he doesn't have multiple pages like other lords do and it doesn't give you the option or the icon doesn't show up that goes to the next page of his in battle abilities if all the slots around his battle icon are taken already. No extra mods

Was this an old save (pre 6.3) or a save from before IEE's update (if you are using IEE)? There have been several hotfixes and content updates to both mods since then, and trying to use an old campaign will almost certainly break things.

This was with a new save and new patch.
This mod is prone to getting stuck and crashing back to the desktop after a turn. I subscribed to over 200 mods, but after canceling this mod, it hardly got stuck anymore.:steamfacepalm:
Zero 24 sep @ 7:59 
Hey not to long ago I posted about the Falconer trait. I see that it's fixed now. Just wanted to say thx.
Salty Old Fisherman  [utvecklare] 24 sep @ 16:40 
Ursprungligen skrivet av Chen2014:
This mod is prone to getting stuck and crashing back to the desktop after a turn. I subscribed to over 200 mods, but after canceling this mod, it hardly got stuck anymore.:steamfacepalm:

This is a known issue for players with large mod lists, but I've been unable to recreate it on my side, which means I have no easy way of fixing it. Sorry that is happening but that is a risk you run with 200+ mods.

(If MCT is one of them, I'd suggest not using that and seeing if it helps)
Salty Old Fisherman  [utvecklare] 24 sep @ 16:40 
Ursprungligen skrivet av Zero:
Hey not to long ago I posted about the Falconer trait. I see that it's fixed now. Just wanted to say thx.

You're welcome! Thanks for the report.
REITERPALLASCH (Avstängd) 28 sep @ 11:09 
Ursprungligen skrivet av Salty Old Fisherman:
Ursprungligen skrivet av Chen2014:
This mod is prone to getting stuck and crashing back to the desktop after a turn. I subscribed to over 200 mods, but after canceling this mod, it hardly got stuck anymore.:steamfacepalm:

This is a known issue for players with large mod lists, but I've been unable to recreate it on my side, which means I have no easy way of fixing it. Sorry that is happening but that is a risk you run with 200+ mods.

(If MCT is one of them, I'd suggest not using that and seeing if it helps)
If I may ask why would mod configuration tool be an issue? It only allows you to configure settings for supported mods so how is it affecting this mod? The MCT is a requirement for a lot of mods I use sadly like the ogre might of the maw mod
Senast ändrad av REITERPALLASCH; 28 sep @ 11:31
My agents can't reach above level 12 at all. Once it appears, it will jump out of the assassination event, then get injured, recover, get injured again, and repeat infinitely. Sometimes it gets injured right after the turn it appears in.
In realms of chaos the third quest battle never brings in anything past the original cathayan army, after getting all 3 control points and killing the whole army the battle never ends.
Can't seem to get Khan's Hoard when defeating lords. (only was able to get some when wounding with agents)
The game is crashing to desktop for me around turn 27 when the AI Hung allied armys turn comes around. I have 3 mods turned on. Mixu's, the Hung, and a UI mod that puts your building slots to 3 rows. The AI army is in Cathay in raid stance, it comes out of raid stance and the game hangs for a bit then crashes. I can't really tell if anything else is happening.

Edit: no error messages on the CTD.
Senast ändrad av Mauadib; 13 okt @ 9:44
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