Garry's Mod

Garry's Mod

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HumDrama  [开发者] 6 月 15 日 下午 6:46
Bug Reports and Troubleshooting Suggestions.
Before posting make sure your problem isn't a addon conflicting with the map by disabling all your addon except this one and restarting your game, as addon conflicts are out of my control.

If some doors appear dark, try using the command r_radiosity 2 or use hdr.

If doors appear completely black, this can resolved by just typing r_flushlod into your console, or by restarting your game.

If it crashes, disable all addons restart the game and try again, if all else fails switch, to the x86-64 beta.
最后由 HumDrama 编辑于; 9 月 24 日 下午 7:31
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正在显示第 1 - 15 条,共 32 条留言
wolfee0507 6 月 15 日 下午 8:21 
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.
最后由 wolfee0507 编辑于; 6 月 15 日 下午 8:38
DISTURBED_uk1 6 月 16 日 上午 12:17 
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall
HumDrama  [开发者] 6 月 16 日 上午 8:20 
引用自 wolfee0507
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


Pressing [e] on the radios should turn them off, however the gravity gun shouldn't. Thanks i'll look in to it.
HumDrama  [开发者] 6 月 16 日 上午 8:22 
引用自 DISTURBED_uk1
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall

Stairs are really hard for NextBots. They shouldn't run and stay in the gunrange, i'll look into that.
wolfee0507 6 月 16 日 上午 9:02 
引用自 HumDrama
引用自 wolfee0507
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


Pressing [e] on the radios should turn them off, however the gravity gun shouldn't. Thanks i'll look in to it.
no problem!
DISTURBED_uk1 6 月 16 日 上午 9:09 
hope its fixable one day
HumDrama  [开发者] 6 月 16 日 上午 10:16 
引用自 DISTURBED_uk1
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall


I was a able to find out why the zombies collect in the gun range. I forgot to remove a npc when i added some props, so there was a npc stuffed in the ammo crate.
HumDrama  [开发者] 6 月 16 日 上午 10:18 
引用自 DISTURBED_uk1
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall


I'll look at what i can do about the stairs another day. Navmeshs are tiring to work with.
HumDrama  [开发者] 6 月 16 日 上午 10:19 
引用自 wolfee0507
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


I'll be rolling out a patch to fix this soon. The radio in the breakroom had OnPickup instead of OnUse.
wolfee0507 6 月 16 日 下午 12:00 
引用自 HumDrama
引用自 wolfee0507
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


I'll be rolling out a patch to fix this soon. The radio in the breakroom had OnPickup instead of OnUse.
nice!!
IDK if it counts as a bug, but whenever I place flying npcs (like the hunter chopper or combine drop-ships), they just hover where I placed them, and if I try to move the npc, it just flies back to the same spot where I placed it.
01 6 月 18 日 上午 4:05 
引用自 Revengineer
IDK if it counts as a bug, but whenever I place flying npcs (like the hunter chopper or combine drop-ships), they just hover where I placed them, and if I try to move the npc, it just flies back to the same spot where I placed it.
.. this is a garrys mod feature, not a bug of the map.
mackkings 6 月 21 日 上午 12:59 
weirdly, the npc guards AWLAYS seem to know if you killed some one even if you were nowhere near them
BigBam122899 6 月 24 日 上午 11:07 
i know this really isnt a problem, but the npcs, specifically the prison room, constantly kill themselves with the door.
Emperor Monkey 6 月 25 日 下午 11:57 
Idk why but i'm getting alot of missing models, errors, and missing textures, anyone know whats wrong?
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