安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
edit: either way the map is pretty cool!
edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.
They can't go up the stairs up to the control room they will just run into the wall
Pressing [e] on the radios should turn them off, however the gravity gun shouldn't. Thanks i'll look in to it.
Stairs are really hard for NextBots. They shouldn't run and stay in the gunrange, i'll look into that.
I was a able to find out why the zombies collect in the gun range. I forgot to remove a npc when i added some props, so there was a npc stuffed in the ammo crate.
I'll look at what i can do about the stairs another day. Navmeshs are tiring to work with.
I'll be rolling out a patch to fix this soon. The radio in the breakroom had OnPickup instead of OnUse.