Garry's Mod

Garry's Mod

gm_bunker678
 This topic has been pinned, so it's probably important
HumDrama  [developer] Jun 15 @ 6:46pm
Bug Reports and Troubleshooting Suggestions.
Before posting make sure your problem isn't a addon conflicting with the map by disabling all your addon except this one and restarting your game, as addon conflicts are out of my control.

If some doors appear dark, try using the command r_radiosity 2 or use hdr.

If doors appear completely black, this can resolved by just typing r_flushlod into your console, or by restarting your game.

If it crashes, disable all addons restart the game and try again, if all else fails switch, to the x86-64 beta.
Last edited by HumDrama; Sep 24 @ 7:31pm
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Showing 1-15 of 32 comments
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.
Last edited by wolfee0507; Jun 15 @ 8:38pm
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall
HumDrama  [developer] Jun 16 @ 8:20am 
Originally posted by wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


Pressing [e] on the radios should turn them off, however the gravity gun shouldn't. Thanks i'll look in to it.
HumDrama  [developer] Jun 16 @ 8:22am 
Originally posted by DISTURBED_uk1:
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall

Stairs are really hard for NextBots. They shouldn't run and stay in the gunrange, i'll look into that.
Originally posted by HumDrama:
Originally posted by wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


Pressing [e] on the radios should turn them off, however the gravity gun shouldn't. Thanks i'll look in to it.
no problem!
hope its fixable one day
HumDrama  [developer] Jun 16 @ 10:16am 
Originally posted by DISTURBED_uk1:
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall


I was a able to find out why the zombies collect in the gun range. I forgot to remove a npc when i added some props, so there was a npc stuffed in the ammo crate.
HumDrama  [developer] Jun 16 @ 10:18am 
Originally posted by DISTURBED_uk1:
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall


I'll look at what i can do about the stairs another day. Navmeshs are tiring to work with.
HumDrama  [developer] Jun 16 @ 10:19am 
Originally posted by wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


I'll be rolling out a patch to fix this soon. The radio in the breakroom had OnPickup instead of OnUse.
wolfee0507 Jun 16 @ 12:00pm 
Originally posted by HumDrama:
Originally posted by wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


I'll be rolling out a patch to fix this soon. The radio in the breakroom had OnPickup instead of OnUse.
nice!!
IDK if it counts as a bug, but whenever I place flying npcs (like the hunter chopper or combine drop-ships), they just hover where I placed them, and if I try to move the npc, it just flies back to the same spot where I placed it.
01 Jun 18 @ 4:05am 
Originally posted by Revengineer:
IDK if it counts as a bug, but whenever I place flying npcs (like the hunter chopper or combine drop-ships), they just hover where I placed them, and if I try to move the npc, it just flies back to the same spot where I placed it.
.. this is a garrys mod feature, not a bug of the map.
mackkings Jun 21 @ 12:59am 
weirdly, the npc guards AWLAYS seem to know if you killed some one even if you were nowhere near them
i know this really isnt a problem, but the npcs, specifically the prison room, constantly kill themselves with the door.
Idk why but i'm getting alot of missing models, errors, and missing textures, anyone know whats wrong?
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