Crusader Kings III

Crusader Kings III

Lifestyles Perks Colored
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CoYoT3  [开发者] 6 月 10 日 下午 7:15
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正在显示第 1 - 15 条,共 18 条留言
Royal Raven 6 月 10 日 下午 8:13 
I am a little curious, how come you do not own any of the DLCs?
CoYoT3  [开发者] 6 月 10 日 下午 8:26 
I recently bought the game through a Steam sale. And I don't really like these DLC policies anyway. So I'll wait until I really want one to refresh my gameplay.
I was modding BG3 previously and they don't even have one single DLC ! :Currency:
blazeknave 6 月 11 日 上午 1:47 
@CoYoT3 very cool moving so quickly on compat support, thx! i think wrt the other randomish traits, if you stay in the same palette as the current set of colors for lifestyle traits, you can get creative without offending anyone.

Speaking of compat.. you mentioned being newer to the game - have you seen these? the first has some good screenshots of the lifestyle perks
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2856525601
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2837844350
CoYoT3  [开发者] 6 月 11 日 上午 7:10 
Yes of course, I try to make the changes blend seamlessly into the vanilla game, always.

I don't know what you expect me to do with theses mods. They seems to have their own style which look ok for me. And there might be too many sprites for me anyway xD

My mod is already compatible with any mod btw. It is just modifying added bg traits of some specifics mods like with 'More Lifestyles'.
Royal Raven 6 月 11 日 下午 3:36 
Yeah keeping this mod vanilla and More Lifestyle was plenty I think. I never been a heavy modded person. I usually use lite vanilla lite mods. I have like 18 mods, and they are all mostly graphic stuff. If you go heavy on mods, you risk compatibility issues with each other and the possibility to not be able to play the game right away when a major update come out.
CoYoT3  [开发者] 6 月 11 日 下午 5:45 
I added some missing sprites in the 1.3.0 because I think they should be handled by this mod. They are in the same folder and are related to lifestyles.

If an update breaks my mod, worst case scenario, the game will use the default sprite.So it's okay, I only edit the .dds files which are just images. It's not like I've changed any .gui files, which can break the game after an update.
最后由 CoYoT3 编辑于; 6 月 11 日 下午 11:16
blazeknave 6 月 11 日 下午 9:45 
引用自 CoYoT3
Yes of course, I try to make the changes blend seamlessly into the vanilla game, always.

I don't know what you expect me to do with theses mods. They seems to have their own style which look ok for me. And there might be too many sprites for me anyway xD

My mod is already compatible with any mod btw. It is just modifying added bg traits of some specifics mods like with 'More Lifestyles'.

Oh - it has 7 lifestyles with uncolored lifestyle traits at the end of each

Excited to boot up and see the new icons :D
CoYoT3  [开发者] 6 月 11 日 下午 11:14 
Okay, I see. I'll take a closer look, as they seem pretty popular, but not right now.

For 'Supernatural' all the perks are too simple and doesn't match the standard of CK3 artworks, IMO. Could be good to redo them from scratch but it is more his job than mine (No ! I am not lazy ! :lunar2019grinningpig:) And they are pretty far away from the vanilla mechanics. But overall I think they are ok as it is, because they are already very distinct visually from the other perks. Maybe you could ask directly the mod author to add some changes to theses sprites ? And give him ideas on how to improve this part of his mod.

And for 'Witchcraft' their is no screenshots and it seems pretty complex to see them ingame, also I dont have any DLC and this one requires 2 of them. So I can't tell for now.
最后由 CoYoT3 编辑于; 6 月 11 日 下午 11:16
blazeknave 6 月 12 日 下午 1:25 
That's more than reasonable. I was just thinking that Supernatural had the screenshot of the trait trees - if I can do anything to help, lmk - I have DLC.

Thought of another one might not be on your radar:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3433842378

I'm sticking to these lifestyle perk traits - but there's a ton of popular trait mods if you want something to keep busy lol
CoYoT3  [开发者] 6 月 12 日 下午 2:43 
Yes, this one might be a good candidate for my next compatibility update.
But for now I need to play the game with my mods :P
blazeknave 6 月 12 日 下午 11:59 
Enjoy :D
CoYoT3  [开发者] 6 月 13 日 上午 12:20 
There's nothing to integrate. This one does the same thing as my mod, except it adds more vibrancy to the colors, which I don't want. In my opinion, it disrupts the blend with the other interface elements. This mod is more of an alternative to mine.
最后由 CoYoT3 编辑于; 6 月 13 日 上午 12:43
blazeknave 6 月 13 日 上午 11:09 
my bad - I meant those types of traits - not to use his per se - but colorize them in your style... and then I saw that you have that in this mod.. was that always there and I just missed it with my obsession with perk traits? or was that added later??
CoYoT3  [开发者] 6 月 13 日 上午 11:23 
Yes indeed, I added some sprites other than perks, which are lifestyle related, in the last updates.
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