DayZ
MapLink Hive
YF_04 11 月 25 日 上午 6:52
Expansion help
Has anyone encountered issues with player data not saving after using the Expansion mod? On my server, many players are unable to save their data after transferring servers via maplink. When they relog into the server, their characters always revert to the state they were in right after transferring, even after playing for about an hour, with no progress saved.
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YF_04 11 月 25 日 上午 8:20 
Based on my testing, I believe the "@DayZ-Expansion-Spawn-Selection" mod is causing the data saving issue. After removing this mod from my server, no saving problems were observed during the testing phase. There is a compatibility mod on the Steam Workshop from June, but when I tried it, I found that after transferring servers, players would respawn using the Spawn Selection menu instead of transferring normally. Additionally, it caused the ESC menu to become unresponsive.
YF_04 11 月 25 日 上午 8:23 
So if you want to install Maplink on a server using the Expansion mod, the only option is to remove "@DayZ-Expansion-Spawn-Selection" and give up custom spawn points, loadouts, and territory respawns.
Hopefully, Zenarchist or other highly skilled individuals can attempt to fix this issue. Thank you very much for your efforts!
Mika 12 月 2 日 下午 1:10 
I had my suspicions about this mod before, after your post I was convinced that the mod conflicts, if I find a solution, I will definitely post it here
Mika 12 月 2 日 下午 2:25 
I found a way to do this without removing the mod. "EnableSpawnSelection": 0, and the problem is solved.
引用自 Mika
I found a way to do this without removing the mod. "EnableSpawnSelection": 0, and the problem is solved.
After setting "EnableSpawnSelection": 0, the spawn system behaves like the vanilla version. My server needs some spawn loadout configurations and territory respawns. Is there a good solution for this?
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