Team Fortress 2

Team Fortress 2

The Hull-Breacher
yet another stats thread
well, this time I do have an idea for stats that go as follows:

+100% more bullets per shot (2 cannons)
+25% faster firing speed
-30% speed while revved up
-50% slower rev-up
-50% max primary ammo
Sist redigert av Theaxolotl the I; 12. mai kl. 15.25
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gcheeseon 13. mai kl. 12.50 
how about this?
+fires 2 bullets per shot (2 barrels)
+ bullet does extra damage and knockback
+25% bullet resistance while equip
-15% weaker to fire and melee while active
-knockback and some 5 hp is also done to self per shot (high caliber)
-a LOT less firing speed
(VXV)Finny 13. mai kl. 13.25 
the bullets have to explode

+2 bullets like cheese

+20% more damage

-15% movement speed

-50% rev-up speed like axolotl

-takes 1 second delay per bullet or .50 seconds
- less range when it gets far enough the bullets will explode (inspiration from tf2c)
-no random crits
(VXV)Finny 13. mai kl. 13.25 
does this look good
(VXV)Finny 13. mai kl. 13.26 
- and on rev-up it sounds like a ship horn
Opprinnelig skrevet av gcheeseon:
how about this?
+fires 2 bullets per shot (2 barrels)
+ bullet does extra damage and knockback
+25% bullet resistance while equip
-15% weaker to fire and melee while active
-knockback and some 5 hp is also done to self per shot (high caliber)
-a LOT less firing speed

That's actually a really good idea
Upsides:
Fires projectiles that explode on hit.
Bypasses restances.
+20% damage to buildings.
Does not need to rev.

Downsides:
Now has to reload.
only 30 shots per clip.
CapNJosh 18. mai kl. 21.54 
i would think higher damage, lower firing speed
Opprinnelig skrevet av musicdemon484:
Upsides:
Fires projectiles that explode on hit.
Bypasses restances.
+20% damage to buildings.
Does not need to rev.

Downsides:
Now has to reload.
only 30 shots per clip.
I like the bypass resistance idea but the rest would need to be worked on, not needing to rev with a weapon that deals as much damage as this would be op
Opprinnelig skrevet av Hoberman sphere:
Opprinnelig skrevet av musicdemon484:
Upsides:
Fires projectiles that explode on hit.
Bypasses restances.
+20% damage to buildings.
Does not need to rev.

Downsides:
Now has to reload.
only 30 shots per clip.
I like the bypass resistance idea but the rest would need to be worked on, not needing to rev with a weapon that deals as much damage as this would be op
It is called the Hull-Breacher so it should be a tank buster, I could see how the no need to rev could be a problem but the reload i think is a very good downside to balance that out.
Rawken Stone 18. juni kl. 12.46 
+Has no spin up or spin down
+100% damage bonus
+Rate of fire increases as the weapon is fired without interruptions
-75% bullets per shot
-50% firing speed penalty
-Has to reload after firing 50 shots
Rawken Stone 18. juni kl. 12.47 
Like the Thunderhead Autocannon, because that's what it looks like
Biznessfox 26. juni kl. 11.06 
Opprinnelig skrevet av (VXV)Finny:
the bullets have to explode

+2 bullets like cheese

+20% more damage

-15% movement speed

-50% rev-up speed like axolotl

-takes 1 second delay per bullet or .50 seconds
- less range when it gets far enough the bullets will explode (inspiration from tf2c)
-no random crits
+50% more damige and -25% movement spead
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