Garry's Mod

Garry's Mod

GWater2 - Dynamic Water
Mr.Freeman 10 月 12 日 下午 12:23
Liquids phasing through random parts of any map
so ive tried a bunch of things to fix this thing where random parts of the map just dont allow for liquids to collide and end with the liquid just flowing through it its became very annoying
< >
正在显示第 1 - 3 条,共 3 条留言
mines the entire map
Mr.Freeman 11 月 1 日 上午 7:25 
I gave up on trying to fix it so don't reply I don't wanna waste anyone's time with a problem they don't even need to answer anymore but if you want to you can
im new to modding gmod, but recently got obsessed with gwater.

i took a fully working map, watertesting v2
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3186406793

i unpacked it, and literally only deleted a tree, and added a door, and after i load back in, half the maps surfaces doesnt work with gwater anymore?... wtf?!?!?!
these are surfaces that i did not even edit!!!

how the actual F does anyone make a map functional with gwater?! this is stupid.

after running the map through hammer with "run VIS" at fast, the map has changed its issues, some places where water would phase through would somehow not anymore? and other new spots started phasing through?!?!?!
what is this sorcery?!?!?! how does this even happen?!?!

this is discouraging.. i wanted to try making a map to mess around with water some more...

hopefully someone knows wtf is the problem, id love to fix it, on multiple maps. if only i knew what caused this... :vsskull:
最后由 ₦Ø₮ⱤɆⱠ₳ӾɆD 编辑于; 11 月 27 日 上午 9:41
< >
正在显示第 1 - 3 条,共 3 条留言
每页显示数: 1530 50