Space Engineers

Space Engineers

Proper Solar System with Asteroid Belt, Trojans (Real Solar Systems World)
cptnoname  [开发者] 10 月 25 日 上午 5:31
[FIXED - No longer an issue] Asteroid Belt workaround until Keen gets their 1.207 crap together...
Echthros has stepped up to the plate and added functionality into Asteroid Filter: Zones that fixes Keen's broken 1.207 behavior, at least when it comes to that mod. It doesn't fix the saves folder mess left behind, of course, but that's for Keen to fix. He had already done the same for Real Solar Systems.

After following the instructions on the main mod description screen to the letter, find this file:
C:\Users\{user name}\AppData\Roaming\SpaceEngineers\Saves\{Steam ID}\{Save File Name}\Storage\3332488661.sbm_AsteroidFilterRegions\Config.xml

Delete its contents and paste this entire code block in its place:
<?xml version="1.0" encoding="utf-16"?> <AsteroidFilterRegionsConfig xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <EditorAllowed>false</EditorAllowed> <DefinedRegionsAreNegativeSpace>false</DefinedRegionsAreNegativeSpace> <ClustersSettings> <Seed>0</Seed> <Scale>0.1</Scale> </ClustersSettings> <Regions> <AsteroidRegion> <Center> <X>0</X> <Y>100000000</Y> <Z>0</Z> </Center> <MinRadius>50000000</MinRadius> <MaxRadius>64000000</MaxRadius> </AsteroidRegion> </Regions> <RegionsSecondary> <AsteroidRegion> <Center> <X>0</X> <Y>245000000</Y> <Z>0</Z> </Center> <MinRadius>149000000</MinRadius> <MaxRadius>151000000</MaxRadius> </AsteroidRegion> <AsteroidRegion> <Center> <X>0</X> <Y>-45000000</Y> <Z>0</Z> </Center> <MinRadius>149000000</MinRadius> <MaxRadius>151000000</MaxRadius> </AsteroidRegion> </RegionsSecondary> </AsteroidFilterRegionsConfig>
最后由 cptnoname 编辑于; 10 月 25 日 下午 3:46