安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Before trying this solution, I also tried uninstalling every mod I had installed since just before I started having this bug, as well as moving this mod to the top of the load order. Neither solution worked. The only non-weapon mods(I'm assuming weapons have a near zero chance of conflicting with this mod) I installed since CHD was last working were EHADS-3 and Loadout Changer Mutator. Unsubscribing from these did not solve the issue. Better Bot Targeting also broke this mod when the new mods were uninstalled and my configuration was restored to a state where it was previously working.
If it helps, this mod does *not* break Better Bot Targeting. However, uninstalling every mod except for CHD and BBT *still* breaks this mod. Neither mod has been updated since I first subscribed and I encountered no issues until just now.
Editing to add another bug: I previously encountered a bug where helicopters would spawn at one flag and then fly to another to drop off their passengers, but I fixed it myself when I realized I had both Universal Helicopter Landing *and* this mod's Always Land mutator enabled. That bug has returned and I can't find the cause - disabling BBT and both landing mutators does not fix it either.