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This "water clipping" problem is a known issue : when camera is very far from the terrain, terrain tessellation is so low it can renders an entire triangle above a narrow river.
Unfortunately, we didn't fix this issue, we just lived with it, by avoiding very narrow rivers on all our maps...
The narrowest river you'll find on official maps is _3x3_Rocks, and even on it, you can see the same clipping on some part of the river by looking at it from afar.
haha I'm trying again and it works, I must have accidentally not captured a command zone somehow lol