Empyrion - Galactic Survival

Empyrion - Galactic Survival

Junkyard Salvager
Bugs
I can confirm the solar calacitors do not charge. The hv/sv refrigerators salvage as a cv/ba
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Fylas 5 月 18 日 上午 8:26 
the gear blocks on the prison escape sv with the 4 zirax turrets that can be captured by destroying the core like the turrets and the fridge all salvage into cv blocks O-o''
teakeycee  [开发者] 5 月 18 日 下午 12:28 
TurtleSamurai:
· I'll check the solar capacitors

Fylas:
· Not sure what you mean by "gear blocks": landing gear?

Both:
· HV/SV refrigerators/cargo retrieved as BA/CV are called out in the known issues
Fylas 5 月 18 日 下午 4:33 
引用自 teakeycee
TurtleSamurai:
· I'll check the solar capacitors

Fylas:
· Not sure what you mean by "gear blocks": landing gear?

Both:
· HV/SV refrigerators/cargo retrieved as BA/CV are called out in the known issues


sorry I meant like equipment blocks like the weapon turrets on the prison escape sv you can steal that's already finished. when I salvaged those I got cv laser turret blocks instead.
teakeycee  [开发者] 5 月 18 日 下午 6:19 
Fylas: Right, I saw that. On my list of bugs to fix.
teakeycee  [开发者] 5 月 19 日 下午 2:01 
Fixed the turret block retrieval in version 0.53.

Need more information on the solar capacitors: is it a specific base that's not working?
Also, your solar panels might not be producing enough power to supply the base. Try shutting down everything that is consuming power, and see if it starts to charge your battery. Solar capacitors will only fill if you are producing more than you are consuming.

If that doesn't work:
· Make sure the solar capacitor is toggled on.
· Make sure the solar panels are pointing towards the sun.
· Add more solar panels.
· Remove/Re-add the solar capacitor and/or solar panel blocks.
· Shut the game all the way down, and reload the save game.

If it *still* doesn't work, let me know. Maybe it's a specific base that's bugged.
Distrann 5 月 22 日 上午 10:57 
So Fly to Sarducci's has 2 checkboxes in the hud: Fly to ... and Talk to ...
Approached the station and the box was ticked. Then I talked to the guy (and enjoyed the audio again!) but the second box was not ticked, after I got the task with the three stations.
Oh, and I ticked the boxes manually in PDA, but still it should be fixed in the long run no?
最后由 Distrann 编辑于; 5 月 22 日 上午 11:18
not sure if you would consider this a bug but i just finished the buried ashfall quest last night and found that having dirt inside the ship made the mission almost impossible to complete due to the fact that the dirt allowed the zirax to fire through every level of the ship that had dirt on them as if the floors and walls did not exist. Also with the dirt there I had to spend a ton of time clearing it out all the while getting tore up by opposition that I had no way of fighting or seeing, but who could fire everywhere on the ship. Thank you for listening, best scenario I have played to date (and I have played most if not all of them). Great questslines, amazing poi's and places to steal from. Great Job
nimurdreams 7 月 28 日 下午 2:57 
Hi Teakeycee, just a quick note to confirm what UltraPrimaris said: on the Buried Ashfall quest the Zirax that spawn on the ship are able to shoot through the ground, making it impossible (for me at least) to complete the quest. In any case, I'm really looking forward to version 1.0 of this mod! Thanks for all your work and I hope you are well!
最后由 nimurdreams 编辑于; 7 月 28 日 下午 2:59
nimurdreams 7 月 29 日 下午 4:48 
Hey there, Just to let you know that the JS_SVJ_KAYUT blueprint seems bugged. The blueprint that spawns is actually the JS_SVJ_MGFMarauder. This has happened in Sauver - haven't explored much more beyond it, so not sure if the same thing is happening or not. Thanks for this great mod!
最后由 nimurdreams 编辑于; 7 月 29 日 下午 6:17
teakeycee  [开发者] 8 月 6 日 下午 12:17 
Thanks for the feedback! Yes, the Ashfall spawn needs to be reworked. My intent was to have a fun experience with a crashed ship at an angle, but sadly it's kind of buggy. I'll check the JS_SVJ_KAYUT. Maybe I saved it wrong...
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