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@teakeycee on youtube?? cause the newest there is lawn mower abby. guess youtube is being a beeeshh and is still hiding it. already checked, not in restricted mode. , don't see it in live or shorts either.
Still gotta finish the scenario though.
The farming blocks is painfully long. And the regular tool uses scavenged
charges, not regular ones, so the ones that are found down in the station
are not compatible. (but they could be usefull with a T2 fixed drop,hint-hint)
Otherwise, this scenario needs zero change, and should really stay this way
up till now, since people that seek challenge can enjoy.
Do not make it easier for any reason, plz. If they want easier they can
play on Akua or something.
Too many scenarios get made easier by complaining people.
Git guud...
No use in iron man with low settings.
to gain speed fast and away, with just a barely charged shield.
Getting to the planet was easy after that. They can't match speed with an SV.
Maybe that should change ? (hint) CV's should have greater top speed.
I mean a nice addition would be a chase towards the planet,
using the SV's greater agility, while the CV corvettes chase it..
The station's personel is no more, the only problem now is
a few corvettes that follow me everywhere, but I'm building
a nice gun platform to deal with those. I just hope they don't
keep spawning infinitely, I'd go bankrupt on the shield refills.
Btw, the easiest way to get more penta is by filling the small SV tank
at the station, and then transferring it to the gun platform.
It's hard at first, but with a few tries (more like 10) it's doable.
Trying again today.
With the new AI the Zirax tend to move more rapidly and more efficiently, but still dumb a little, except that last commander, I think it was.
I found some spices already though, drop rate abysmal, but that's life.
Then again, it was fun getting past them. The reinforcement vessel
got me on that one. I had no clue it was gonna follow me all that way out.
And BOOM! literally cockpit gone, half the ship too, me going "wth?!?"
I was busy farming a wreck, never saw it coming.
Also, you can make it harder by making the planet into a dustbowl, with no resources from digging, only the sparse rocks. Not that that would stop me, I always play iron man style.
So, uh, yeah. That's the news.
Oh I didn't know those could be picked up. It has no note in the description. Thank you :)
Othar: I worked on the next version for a while, then I took a break to play some other games. After working on it every day, sometimes 8-12 hours a day, I needed a break! I don't want to get burned out.
I really enjoyed the starter planet with all the amazing bases to fix. The POI's throughout the quests were very welcomed, a combination of it being beginner along with the armour & weapons felt fun to do, instead of being murdered with basic armour and basic weapons in a zirax poi.
Sarducci's was a breath of fresh air when it came to having a visually appealing trader as well.
I saw an interesting wrecked Cv I'd been thinking for many years while playing star salvage "I wish those/that was a wreck too!"
Overall I stand by saying it's well done. It has all been very well done.
Tier 2 Salvage Combo Tool & Tier 3 Salvage Combo Tool (from the item menu) is verry underwhelming when needing to plink away at something with high Hp.
Maybe there are traders I haven't found yet who sell standard Multi tool
Feedback - What I'd like to see:
Sv options, Long Range Warp Drive, Shield Capacitors, more Auto turrets, Oven, etc. the ability to have a Sv be able to warp around space, be a great fighter, be able to do things, but needing the Cv mothership to carry the heavy loads, or be a tank when needed with its hit point values per block vs a Sv once shields are down.
It feels like a modern Star Salvage in the making, and that's great. (Always wished star salvage crossed with reforged eden, with edens amazing planet variations, but star salvages salvage side)