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As for the converting to materials thing, I just assumed I had to do that when I said that in your comments the addon's page, I was wrong, so I didn't put that in the tutorial
Uh...no. What I described works for weapons, and everything else. No subfolders or any other folders needed. Just putting everything in garrysmod/materials/entities works. For example, I have the admin shotgun addon, so in the entities folder I have an icon made with the "Icon Makyr" called "weapon_adminshotty.png", and it shows up in game.
Here's screenshots to prove it:
My entities folder: https://imgur.com/a/nNh2NzK
Garry's Mod: https://imgur.com/a/1HbncBv