Squad
[Fixed] Helicopter Landing Training
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Youshisu  [开发者] 5 月 4 日 上午 12:23
Changelog
I will be posting logs here. So you can follow this thread if you need update notifications
最后由 Youshisu 编辑于; 7 月 2 日 上午 1:57
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Youshisu  [开发者] 5 月 5 日 下午 4:28 
Previous updates.

  • v2.1.2: Auto ammo rearm. Fixed protection zone. Auto Eject for non heli vehicles.
  • v2.1.1: Fixed Hud. Added Maniquagan
  • v2.1: Fixed Spawner
  • v2.0: Ring Rework. HUD Overlay. Better Spawner. New Map (Belayah). Renamed Maps to match original names
  • v1.11: Search and destroy mode.
  • v1.10: New heli Loach(with cas). Ring distance selector. Heli repair button. Toggle ring visiblity.
  • v1.9.4: Fixed server spawner. Fixed landing damage checking when set to off.
  • v1.9.3: Compability to linux server.
  • v1.9.2: Added Tallil Map.
  • v1.9.1: Fixed orders in spawned helis. Added Penalty to score for crash landing. Added clean up heli button.
  • v1.9: Helicopter spawner widget
  • v1.8: Reworked some code, to work on servers. Fixed mutaha missing manager
  • v1.7.1: Added Mutaha
  • v1.7. Added BlackCoast. Reworked vanilla rings to better detect heli entry on bigger rings.
  • v6.2, 6.3: Fix ring damage checking after landing. Updating recent damage on landing without dmg.
    Changed all layers to day time.
  • v1.6.1: Fixed map overlay scaling. Fixed damage tracking with empty helis. Reduced ring color intensity on map
  • v1.6: Added AlBasrah, Narva. Added Roof landing zones albasrah and narva.
    Added landing zones to map preview. Updated damage checking to log all damage. Added new tab with extra statistics.
    Added height entry into landing zone. Added 35% damage threshold. FadeIn/Out Settings menu. Increased distance between orders.
    Changed hotkeys to F5-F8
  • v1.5: Added Goose Bay. Added Damage Check. Tweaked UI for better readability. Added landing score evaluation
  • v1.4: Adder Yehorivko. Adjusted distance for next orders. Changed order to show distance to ring. Added buttons to select closer rings. Fixed ring placement to ground
  • v1.3.1: Fixed version 3 for local server
  • v1.3: Added game mode with orders. Added Precision Challanges. Reduced mod size to minimal. Toggle UI
  • v1.2: Fixed widget to show numbers. Added pad for repairs. Reduced mod size
  • v1: Free flight mode. Ring counter
最后由 Youshisu 编辑于; 5 月 5 日 下午 4:28
Youshisu  [开发者] 5 月 6 日 下午 12:25 
v2.2.0
Added Harju Map,
Anti TeamKill Measure, CAS Targets respawn.
Helicopter HUD reworked
最后由 Youshisu 编辑于; 5 月 6 日 下午 12:27
Youshisu  [开发者] 5 月 7 日 上午 9:46 
v2.2.1
Potential Fix of spawner.
Auto cleaner of empty helicopters.
Added small CAS Heli.
Removed fog from BlackCoast
最后由 Youshisu 编辑于; 5 月 7 日 上午 9:46
Youshisu  [开发者] 5 月 26 日 上午 10:46 
v. 2.3.0:
Clean button cleans now: wrecks, empty helis, FOBS
Auto squad creator

Fix teamkill penalty.
Fixed F9 for some users.

Inreased randomness of spawned vehicle targets
Youshisu  [开发者] 7 月 21 日 下午 1:36 
v 2.4.0:
Fixed F9 for first player.
Youshisu  [开发者] 10 月 1 日 下午 2:01 
v3.0.0:
First test in unreal 5.
Migrated GooseBay Gorodok Narva
Created new layer Basrah_AAS_v1.

Basrah will be updated to have more rings, maybe fixing some.
Youshisu  [开发者] 10 月 6 日 下午 4:03 
v3.1.0
Fixed Basrah spawn settings,
Fixed rings on Basrha, Gorodok

Migrated maps to UE5: Harju, Manicougan Mutaha Talil Yehorivka
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