Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Is this a bug in the mod itself? Or because I have mods that add new planets?
https://postimg.cc/H8z7Pdfb
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582490106
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582490052
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582489923
Here's the exception.txt file in the /Paradox Interactive/Stellaris/crashes/ folder (I'm on linux btw):
And here is the meta.yml, just to act as a mod list:
Also, just in case, my /steamapps folder is on a separate SSD in /SteamLibrary (as Steam OS allows).
Do you want me to switch to English in the launcher, to test something?
Or could it be because the mod is 2 GB (I have only 4 GiBi RAM)? That would be odd because I could play with Planet View earlier this year and I really enjoyed it.
I've heard that it crashes unless played in English so if you test that and confirm it'll be helpful to me!
[deposit_type.cpp:342]: Missing name localisation for deposit d_pets_common_1_nuked
[localization_util.cpp:26]: Missing localization key [wp_mw_requires_colonisation] for custom tooltip fail_text at file: common/button_effects/wp_mw_button_effects.txt:71(inline_script) common/inline_scripts/wp_mw/button_effects/explore_region_buttons.txt line: 9
[portraitobject.cpp:679]: Failed to find portrait selector sl_militarium_admiral_female_01
[game_util.cpp:443]: Failed to unregister used portrait in gamestate: portrait 'sl_militarium' for the class 'HUM' is not found in portrait set database
[portraitobject.cpp:679]: Failed to find portrait selector sl_militarium
[guigraphics.cpp:354]: Failed to create gui object. Could not find sprite type []
1) I emptied my /french folder that i added last year with a custom translation in French of the then wp_pv_l_english.yml (13.9 Kibi) -> game still crashes, then
2) I switched to english in the Steam launcher -> game still crashes.
This makes me think: is it normal that the mods totally lacks localization in English? Is there a difference between the mod uploaded for linux (Steam OS), and the mod uploaded for Windows?
By the way, in the error.log, there are ~200 lines for 'Inexistent sprite type "wp_mw_xxx"', and another ~200 lines for 'Missing localization key for custom tooltip at file: xxx/wp_pv_button_effects.txt, which correspond some 'wp_aar_xxx_flavour' strings in this file, even when starting a game in English.