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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Is this a bug in the mod itself? Or because I have mods that add new planets?
https://postimg.cc/H8z7Pdfb
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582490106
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582490052
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582489923
Here's the exception.txt file in the /Paradox Interactive/Stellaris/crashes/ folder (I'm on linux btw):
And here is the meta.yml, just to act as a mod list:
Also, just in case, my /steamapps folder is on a separate SSD in /SteamLibrary (as Steam OS allows).
Do you want me to switch to English in the launcher, to test something?
Or could it be because the mod is 2 GB (I have only 4 GiBi RAM)? That would be odd because I could play with Planet View earlier this year and I really enjoyed it.
I've heard that it crashes unless played in English so if you test that and confirm it'll be helpful to me!
[deposit_type.cpp:342]: Missing name localisation for deposit d_pets_common_1_nuked
[localization_util.cpp:26]: Missing localization key [wp_mw_requires_colonisation] for custom tooltip fail_text at file: common/button_effects/wp_mw_button_effects.txt:71(inline_script) common/inline_scripts/wp_mw/button_effects/explore_region_buttons.txt line: 9
[portraitobject.cpp:679]: Failed to find portrait selector sl_militarium_admiral_female_01
[game_util.cpp:443]: Failed to unregister used portrait in gamestate: portrait 'sl_militarium' for the class 'HUM' is not found in portrait set database
[portraitobject.cpp:679]: Failed to find portrait selector sl_militarium
[guigraphics.cpp:354]: Failed to create gui object. Could not find sprite type []
1) I emptied my /french folder that i added last year with a custom translation in French of the then wp_pv_l_english.yml (13.9 Kibi) -> game still crashes, then
2) I switched to english in the Steam launcher -> game still crashes.
This makes me think: is it normal that the mods totally lacks localization in English? Is there a difference between the mod uploaded for linux (Steam OS), and the mod uploaded for Windows?
By the way, in the error.log, there are ~200 lines for 'Inexistent sprite type "wp_mw_xxx"', and another ~200 lines for 'Missing localization key for custom tooltip at file: xxx/wp_pv_button_effects.txt, which correspond some 'wp_aar_xxx_flavour' strings in this file, even when starting a game in English.