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bug report link;
https://drive.google.com/drive/folders/1vwsyszEnqlqyBNTkzQSDaKvhCsTYzWjR?usp=sharing
Like it got smaller, idk how this happened
The error text say "town builder" don't exist.
stack traceback:
=[C](-1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_proposal_util.lua(1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_panel.lua(16): ?
=[C](-1): require
E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua(6): ?
File name: E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua
In file: urban_games/train_fever/src/Lib/lua/State.cpp:563
In function: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)
__CRASHDB_CRASH__ struct lua::LuaException: urban_games/train_fever/src/Lib/lua/State.cpp:563: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &): error: *3283288846_1::res/scripts/town_builder_proposal_util.lua:1: module 'ai_builder_base_util' not found:
I have all the data; too big to put complete her, last words:
stack traceback:
=[C](-1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_proposal_util.lua(1): ?
=[C](-1): require
@E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/scripts/town_builder_panel.lua(16): ?
=[C](-1): require
E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua(6): ?
File name: E:/SteamLibrary/steamapps/workshop/content/1066780/3283288846/res/config/game_script/town_builder_script.lua
Minidump: C:/Program Files (x86)/Steam/userdata/11160560/1066780/local/crash_dump/128c2079-e0ed-4960-8b32-9225f756ce74.dmp
In file: urban_games/train_fever/src/Lib/lua/State.cpp:563
In function: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)
Assertion Failure: Assertion `nElements <= m_numElements' failed.
Minidump: C:/Program Files (x86)/Steam/userdata/882182780/1066780/local/crash_dump/e8d13d39-8b6a-4275-a751-a93666c1d5cf.dmp
In file: urban_games/train_fever/src/Lib/renderer/StreamingBuffer.cpp:72
In function: void *__cdecl StreamingBuffer::Map(int,bool &)
__CRASHDB_CRASH__ struct AssertException: urban_games/train_fever/src/Lib/renderer/StreamingBuffer.cpp:72: void *__cdecl StreamingBuffer::Map(int,bool &): Assertion `nElements <= m_numElements' failed.
Exception type: Fatal error
Details:
Assertion Failure: Assertion `nElements <= m_numElements' failed.
Minidump: C:/Program Files (x86)/Steam/userdata/882182780/1066780/local/crash_dump/e8d13d39-8b6a-4275-a751-a93666c1d5cf.dmp
In file: urban_games/train_fever/src/Lib/renderer/StreamingBuffer.cpp:72
In function: void *__cdecl StreamingBuffer::Map(int,bool &)
@fiajn - I am not sure I understand what you mean - could you post a screenshot?